Is Strength good?[message #39042]
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Fri, 10 September 2004 05:08
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CCKeane |
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Messages:98
Registered:September 2004 Location: Hoboken/Long Island |
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What I mean by this, is if you are making a IMP mercenary, do you jack up the strength? I've never really had it affect my game at all, because I bring Bull or Steriod to break stuff and use other characters as mules. Just wondering if there's something I missed.
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Corporal 1st Class
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Re: Is Strength good?[message #39046]
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Fri, 10 September 2004 06:29
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AZAZEL |
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Messages:750
Registered:February 2004 |
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Well,I start with 35 for my IMP!
But if you punch cows with 35 str you'll have dex 95 'till you reach 55 in strength!(you have to beat them more with damage2 or 3.
Oh,gave up this type of training a long time ago.
Also,I noticed low str.mercs,marching,also gain health a lot faster than high strength ones.
It's always good to be strong when you march a lot...a str.90 char still has around 80energy after 8 hours of marching,decently loaded.
Steroid,Bull,Grizzly,Razor are maybe the best mules on foot the game has to offer,yes.
But str. around 65-70 is often enough for me,as I tend to move a lot using chopper and trucks,putting on the ground extra-stuff,right after I enter the sector.
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Re: Is Strength good?[message #39049]
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Sun, 18 September 2005 23:41
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AZAZEL |
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Messages:750
Registered:February 2004 |
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IRL,you would have to be strong enough and have enough dexterity,plus the experience at that in order to be able to master the burst fire:the recoil and "muzzle climb" of a SMG...
Or LMG...but those,you would need to be strong enough to carry WITH the necessary ammo,
and smart enough to put them on a bipod,use in prone position,or...attach to a vehicle,not a person,and so on.
And certainly be a calm,collected,Ice or Len-like person (not a psycho bitch!) just for someone like me to trust you with such a weapon in posession.
Anyway,if the game has this implemented,I didn't noticed!
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