Lockpicking/Mechanic Merc[message #45449]
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Wed, 30 November 2005 00:48
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Misteret |
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Messages:31
Registered:July 2005 |
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Who does everyone use as their lockpick/repairman. Looking over the AIM/Merc Rosters once more it seems no-one is perfect, having taken out Boss Hatchet, my favourite from JA1.
-Magic is just too expensive
-Trevor quickly becomes too expensive
-Static, Nails, and Steroid all have low physical stats
-Gasket is just a terrible merc
-Vicki has no lockpicking trait
-Barry and Reaper really don't have the Mech stats to get themselves up to the level required to get through some of the doors.
-Maddog comes too late in the game, and is hampered by his poor marksmanship stats
Or am i just nitpicking? So i'd like to know who people use as their field lockpick/mechanic, and why.
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Private 1st Class
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Re: Lockpicking/Mechanic Merc[message #45461]
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Sat, 27 May 2006 10:40
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Jaws |
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Messages:10
Registered:May 2006 |
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Hi All,
While I'm not yet playing at expert level (may be a long time before I'll be able to), in experienced level I'll take Trevor and Len, two of my favorites, at the start and hire for one day at a time until I'm able to secure enough funds to pay them weekly and so on. Eventually I'll be able to afford the two week rate when the money starts rolling in.
I just hate not being able to get doors or chests open and I prefer playing with a limited number of mercs, so Trevor fills many bills -- lockpick, mechanic, explosives and electronics. In a way, he takes the place of two or three mercs that you otherwise would need to hire so his cost is, in fact, proportional.
He's even decent for militia training and gets to be a great marksman in no time. The other thing I take into consideration is his high health and APs. The bloodcats even like him because they'll pass up other mercs in the group to get at him.
Unfortunately, with every level increase his pay jumps big time, so I find myself holding him back somewhat so that he won't level increase too fast. By the time I have Drassen, Chitzena and Cambria mines money isn't a problem.
Regards,
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Private
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Re: Lockpicking/Mechanic Merc[message #45463]
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Thu, 01 June 2006 12:25
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mark_kelly_777 |
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Messages:55
Registered:May 2006 Location: Quebec, Canada |
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I say "Wolf", he has a good experience to start, is VERY cheap, and is decent at everything and he has a very decent Marksmanship! Can be a back-up medic. I always try to send teams in two's! Myself and another, then another team as "backup", so "wolf" is good since he can medic, open locks, shoot and deal with explosives a little bit, although he should study the domain a little more! AND he is a Night Ops, so perfect for Operations in the dark!
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Corporal
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Re: Lockpicking/Mechanic Merc[message #164215]
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Sat, 10 November 2007 23:56
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JA fan |
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Messages:187
Registered:March 2007 |
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Barry & Steroid,besides being cheap and having Lockpick,have Electronics,that helps for the traps.But I think that electronics without points in explosives doesn't have the ideal effect of detecting a trap often.
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Staff Sergeant
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