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Re: To be a cheater or not to be a cheater, that's the question.[message #220879]
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Fri, 12 June 2009 18:57
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swampgator |
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Messages:94
Registered:May 2009 |
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I have recently found the Alt-E. I have been using it now- not to find enemies, but to find stuff on UC because it takes too long to find all the stuff when you have insane amounts of empty "containters". Although i make sure that i can pick the lock or break it open before i take the loot.
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Corporal 1st Class
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Re: To be a cheater or not to be a cheater, that's the question.[message #221033]
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Sat, 13 June 2009 21:48
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swampgator |
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Messages:94
Registered:May 2009 |
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really i wish the cheat was better and sucked all the items up where u didn't have to go get them:)
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Corporal 1st Class
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Re: To be a cheater or not to be a cheater, that's the question.[message #221080]
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Sun, 14 June 2009 04:45
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Thor |
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Messages:423
Registered:February 2007 Location: Belgium |
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Hey mateys,
I think the cheat codes are a VERY useful feature to TEST stuff... also the BR shipments arriving. They both come pretty handy when e.g. you want to design a new game interface...
Concerning the actual playing of the game:
I also like the game as it is (with the new v.1.13 settings and their evolution).
Think it's just getting excited when your mercs take some bad hits and will have to deal with it or die... So I don't save or reload at those times (I did it when I played the demo, though, back in 1998).
Alt-E? Didn't even know that... anyway, if it takes too much time to find the last enemy, then save and continue playing when you have more time... 'Cause if you don't, you're missing the best part... You can also leave the sector and return at another time if you really don't like to look for the last enemy... The number one rule in playing hide and seek is: "never get impatient, you may die sooner."
I often start with the minimum: one IMP without any starting gear and with $2000 dollars remaining... have to try that once, Will! (experienced or expert, I believe it's impossible at insane).
The way I cheat (I guess it's only with the settings, before the game starts):
I usually play with maximimum 2 IMPS as I sometimes play the game with a buddy
I use drop all
I adjust IMP so that you can have attributes between 1-35 as well, and I used to up health up till 90 as I thought v.1.13 made the game much more difficult. (I still think health is pretty important as I don't save/load, but now that Headrock fixed the bug so that health CAN be improved, I don't bother anymore).
Furthermore
I do replace an IMP who died with another one (so penalty is $3000 and back to level 1, starting stats, most often without any gear again)
I sometimes stay a while in safe places like San Mona
Reasons why I start a new game:
- a new release with nice features
- after Drassen battle which I think is the Max
- I never had an IMP who got to level 8. Often my squad is massacred and run afterwards out of money
- a bug which the autosave doesn't cover
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Master Sergeant
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