Home » SIRTECH CLASSICS » Jagged Alliance 2 » Favourite Mercs & NPCs » If you were a merc...
Re: If you were a merc...[message #277702]
||Mon, 11 April 2011 13:21 |
Location: North Italy
||Name: Carlo R.
Body: Regular Male
health: 80 - Well, I've no disases, strong allergies or else
agility: 65 - I was more agile few years ago... Now I should go on a diet :uhh: (as Wolf did!)
dexterity: 60 - I have some ability whith my hands, but not very high.
strenght: 45 - not very strong...
leadership: 55 - well, not a leader, but I have some knowledge about teaching and I have a lot of patience when I deal with people.
wisdom: 82 - I usually learn fast at school :nerd:, but I'm not genius.
marksmanship: 20 - ok ok, I have no true experience with firearms. However, when I throwing something or play a shoot'em up I'm not bad.
mechanical: 25 - basic info about mechanical tools and computer things. (:compsmash:)
explosives: 10 - When I was a child I really liked the fireworks ... and inflammable things.
medical: 25 - I frequented a first aid course and I have some general knowledge.
level: 1 - :bravo:
Major skills: none - Duh!
Minor Skill: Stealty (I like to surprise people XD); Teaching; Ambidexterity.
Racist: not racist
appearance: Black pants, Black (or red) shirt, pale skin and blonde.
equipment: mmh... a Beretta pistol or a Hunter rifle (I have no firearm, but Beretta headquarter is not far from my house)
likes: Ira, Buns, Wolf, Grunty
learns to like: Spider, Barry, Nails
learns to hate: Conrad
Salary AIM: 300 Daily / 1800 1 week/ 3000 2 weeks
Salary MERC: 120 Daily
[Updated on: Mon, 11 April 2011 13:54] by Moderator
Re: If you were a merc...[message #344096 is a reply to message #242773]
||Fri, 12 February 2016 01:17 |
||I'm new here, and this thread has been inactive for quite some time, but I love it. Just as I love the game.
Name: Stanley "Freeman" Freeman
Body: Average Male
health: 89 - I am very healthy, but I smoke sometimes. My pain threshold is very high.
Agility: 67 - pretty agile, and stealthy, but I'll get to that.
Dexterity: 84 - Very consistend and accurate in my work.
Strength: 64 - Below average I know, but I can work on it. Aren't very motivated to work on it though...
Leadership: 62 - Usually a leader in my work, supervising.
Wisdom: 86 - I am pretty smart, problem resolving is my specialty. However I won't be so arrogant to put in a bigger number.
Marksmanship: 93 - In my former hometown was at a local sportsclub (shooting range) one of the absolute best. With virtually every weapon. Not ambidextrious though.
Mechanical: 86 - I can strip and maintain all sorts of firearms and I can install computer parts, but not really software writer. And not really a car mechanic but I can do a bit of tinkering. Also, most construction work I am up for, so after taking care of Dedrianna I will stay in Arulco and rebuild every building if Enrico and Miguel will have me.
Explosives: 67 - Dit some pretty stupid stuff when I was younger, and have a bit of chemical training. We dutchman celebrate newyear eith fireworks, and back in 2007-2008 I made a quite impressive bomb. Made it with a couple of ounces of black gunpowder, and various enflamable liquids in secondary chamber of the wooden encasement. Added a homemade electronic detonater and 200 meters of wire to detonate at a sfe distance. Took out more of the forest than intended, was quite a show.
Medical: 23 - I've got basic medical training, and I can preform CPR.
Level: 2 - I haven't got official military experience but imagine I can hold my own. Experience playing paintball off cource, and quite a good shot.
Skills: Stealthy, Night Opps
Sexism: Sexist, and a bit pretentious
Equipment: Thopson M1A1 with silencer, full set of spectra armor (wishlist, but probably just kevlar)
Likes: Hitman, Len, Trevor, Miguel and Carlos
Learns to like: Magic, Dimitri and Stephen
Hates: Buns, Meltdown, Buzz and Ira
Learns to hate: Flo, Scope, Raven, Spider, Fox and Vicky
Contacting for hiring: "This is Freeman. How can I be of service?"
Hiring:"Okay, for how long?"
If you wait a bit: "Are you certain you want to engage in a contract to make use of my services?"
After hire: "Agreed. I'll start packing right now"
Going to empty sector: "In position. What do you want me to do?"
Going to enemy-occupied sector: "Enemy presence."
Kill: "One down."
Blowin' head: "Great, I loved this shirt. Brain goo all over it."
Enemy sighted: "Contact!"
Too many enemies: "Dammit, quite a lot of contacts."
Out of ammo: "Need to reload."
Gun jam: "Shoot! Or rather not shoot. My gun jammed."
Close call: "That one was close."
Under heavy fire: "Taking heavy fire! Need help!"
Bleeding: "I need bandaging. Now."
Dying: "This does not feel very good. Need help - NOW!"
Some enemies left, unfound: "This sector is not clear yet."
Enemies fled: "I guess they've got other engagements."
Enemies killed: "Every enemy has been killed in this sector. Lets see what spoils of war await us."
Task completed: "All set. Next assignment please, or do you want me to sit on my hands?"
Out of breath: "I feel a bit winded here."
On pickup of a really good item: "Jackpot! Can I keep it? Please?"
Encounters likable NPC: "This individual is an asset to the world."
Encouters dislikable NPC: "Wow. Somewhere there is a tree making oxigen for you. I think you owe that tree an apology."
Bloodcats encouter: "Dammit, that's a big cat. I hope it's not hungry."
Bloodcat kill: "It's pelt will look awesome in front of my fireplace."
Crepitus first encouter: "What in the hell is that?"
Crepitus next encouter: "Another one of those - things."
Crepitus sector chatter: "I think those - things may be close"
Crepitus kill: "Are we absolutely sure it's dead?"
Crepitus queen kill: "Okay, that giant thing is take care of. What is that green jelly that it's leaking? Let's collect it with jars."
War does not determine who is right — only who is left.
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