Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » All about modding JA2 » JA2 Back to Business is out now
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Re: JA2 Back to Business is out now[message #62796]
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Tue, 12 April 2005 03:03
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North Park |
Messages:2
Registered:May 2004 Location: Toronto |
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Is there an english translation coming at any time. if there is I might wait. If not i will try it very soon and ask the german speaking guys here in the thread to translate if they dont mind. Would love to play it.
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Civilian
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Re: JA2 Back to Business is out now[message #62798]
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Fri, 15 April 2005 19:26
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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and crowbar and wire cutters won`t either. the bag is proabably rather to transprt them. not for battles
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Sergeant Major
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Re: JA2 Back to Business is out now[message #62807]
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Tue, 03 May 2005 06:37
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Bane |
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Messages:201
Registered:May 2000 Location: Vancouver, BC, Canada |
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Depends on what you mean by "good", but probably not.
He does have .45AP, which is good since I use MAC10s a lot. He stocks 5.56 and 7.62NATO as well, useful since Tracona is mainly equipped with WarsawPact weapons and it's hard to come by NATO ammo over there.
But as for weapons, well, I haven't seen any LMGs or G36s or Galils. He does have that one Barrett, but that's it. Attachments seem to be mainly bipods and silencers, rather than lasers or scopes.
Still, once I got to Catalina (and Mibo), top of the line weapons like M60s, P90s, G11s, G36s etc. were easily found. For instance, every team member now has a silenced P90 as a backup, except for Fox who prefers a pair of MAC10s.
Also, I have a surplus of barrel extenders but I am a bit tight on rod and springs.
So the bottom line is, Mickey is good for ammo resupply but you pretty much need to get your weapons somewhere else.
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Sergeant 1st Class
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Re: JA2 Back to Business is out now[message #62809]
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Fri, 06 May 2005 19:13
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Bane |
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Messages:201
Registered:May 2000 Location: Vancouver, BC, Canada |
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Since B2B is essentially a modified version of UB, you can use a program like JA2wedit to extract the weapon data.
There are only 2 armoured pants in the game.
No other armour add-ons.
No idea about the remote control....
The weapons include:
M60, BAR, Minimi, RPK74
G36, SC70/90, L85, M16A2, AK74, G11, Steyr, FAMAS, AKM, M14, Galil, G3A3, FN-FAL
Barrett, crossbow, Dragunov, PSG1, Enforcer
plus lots more.
My favorites in each category are:
Pistol - SOCOM
SMG - P90 or MAC10 if P90 not available
Assault Rifle - G36
Battle Rifle - Galil
Sniper Rifle - Barrett
LMG - M60, although the BAR is also quite nice.
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Sergeant 1st Class
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Re: JA2 Back to Business is out now[message #62810]
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Thu, 12 May 2005 06:50
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Chibbi |
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Messages:26
Registered:January 2004 Location: Antwerp, Belgium, Western... |
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Quote:Originally posted by Bane:
My favorites in each category are:
Pistol - SOCOM
SMG - P90 or MAC10 if P90 not available
Assault Rifle - G36
Battle Rifle - Galil
Sniper Rifle - Barrett
LMG - M60, although the BAR is also quite nice. My favorites are:
Pistol - SOCOM w/laser sight, extended barrel, rod/spring and silencer
SMG - MAC10 w/laser sight, extended barrel, rod/spring and silencer or P90 w same add-ons
Rifle - FN FAL w/laser sight, scope and grenade launcher or IMI Galil w same add-ons
Sniper - PSG1 w/bipod, rod/spring, laser sight and scope (Barrett and ammo simply weigh too much)
Don't have much use for LMG's
:pawprint:
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Private 1st Class
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Re: JA2 Back to Business is out now[message #62818]
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Sun, 12 June 2005 23:39
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MiniMe |
Messages:4
Registered:June 2005 |
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i'm still trying to figure out my fav gun.
sniper: Barett M95, as long as the merc has enough strenght. otherwise the H&K PSG1, but havent been using it that often atm.
rifle: Galil. i got the feeling it does more damage than all other guns in that damage class, ie. the M60, FN FAL, FN Minime, Sig, Steyr etc.
i love the p90 as backup gun for snipers and other long range gunners. same for the G11.
my fav mercs atm are me, Bodie and Trevor. im a bit disappointed by Gus. he is way too slow in stealth and he cant really open any locks. i just use him to talk to ppl.
geez, i luv this game for all the various setup possibilities
btw, how does the XM-3 detector work? how far is the range?
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Civilian
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Re: JA2 Back to Business is out now[message #62819]
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Mon, 13 June 2005 09:55
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MiniMe |
Messages:4
Registered:June 2005 |
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well i finally finished the mission with some luck though. in the last level i didnt know how to actually open the doors. an enemy finally opened 1 of them.
how was that supposed to work? i was a bit disappointed by the end. i did expect more enemies or at least a tougher fight. other levels were far more challenging.
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Civilian
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Re: JA2 Back to Business is out now[message #361337 is a reply to message #216297]
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Sat, 19 September 2020 01:56
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Kitty |
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Messages:436
Registered:October 2017 Location: Germany |
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Well, Back 2 Business is rather old.
I wanted to play it again and it's fun.
But like back in the days, there are tons of questions.
I remember that the npc-script/quest-trigger and interaction could be, well challenging.
I just found the disk with the hint to crashsite and it adds the radarmap to the external files.
I didn't talk to John before, but when I met him and he gave a hint to radarstation, the radarmap vanished from the external files.
I had a save, so that's fine. Vut I'm pretty sure there was more tricky stuff to keep in mind.
There has been kinda walkthrough attached to original download, but this is no longer part of any download I could find.
If any body old enough to remeber about B2B may has this walkthrough or can provide info on which interactions and dialouge to be catious about,
that'll be great.
Stuff like, when talking to x, take care that you first did y. or, this corridors in sector xy tend to block any further movement (get stuck in basement),
if you don't do this and that to avoid this.
And anybody who doesn't know B2B yet, it's fun. Give it a try.
How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN
I need more details. (Didi Hallervorden) Report message to a moderator
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