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Re: Wildfire Link[message #103577] Thu, 04 December 2003 08:48 Go to previous messageGo to next message
TrailBlazer is currently offline TrailBlazer

 
Messages:511
Registered:September 2001
Location: Athens, Greece

Uh, well I wanted to stay clear off that topic, for obvious reasons, but... curiosity killed the cat.

Quote:
Originally posted by Gideon:
You know, they don't only make a bad MOD without a really good storyline, they also bashes Dedrianna Lives:
Ahem. Remember *when* was Deidranna Lives released? It's quite natural that DL, as an older MOD, had less features due to the technical limitations of that time. So technically, Wildfire is bound to be superior (as most newer MODs anyway). How well implemented the MOD will be I do not know, considering I've never heard anything but rumours, and I don't know R.A. or Popoff, but I am still disappointed of the 'expansion' being a MOD and not an expansion.

Edit: Hey, instead of complaining about the "hospital" (which does indeed show lack of proffesionalism) actually LEARN HOW Deidranna is spelled :bluegrin:

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First Sergeant
Re: Wildfire Link[message #103579] Thu, 04 December 2003 10:58 Go to previous messageGo to next message
gunner is currently offline gunner
Messages:4
Registered:November 2003
Think the world of BP and everyone here....should I feel like a traitor and feel bad cause I might want to play Wildfire? Sad I know UC will be better but just like JA so much I want to play every bit I can!

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Civilian
Re: Wildfire Link[message #103580] Thu, 04 December 2003 12:42 Go to previous messageGo to next message
Shanga is currently offline Shanga

 
Messages:3482
Registered:January 2000
Location: Danubia
Ok, we discussed the issue and the official position of the BP staff is:

1. First, they should release it
2. Second, people should buy, play and like it
3. If 1 and 2 are true, we'll make a forum

Probably the best way will be to ask you people through a poll. If enough people liked Wildfire then they will have the place to talk about it (we are not going waste bandwidth and server space just for a Wodan-like BOOO multipled by a hundred).

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Captain
Re: Wildfire Link[message #103581] Thu, 04 December 2003 17:49 Go to previous messageGo to next message
TrailBlazer is currently offline TrailBlazer

 
Messages:511
Registered:September 2001
Location: Athens, Greece

Wodan, fun for you, not so fun for everyone (Wildfire and RA). How about they start BOOOOOOOOOOO-ing UC in about a week? Would you find it as much fun?

And just don't visit the improvements page then, man!

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First Sergeant
Re: Wildfire Link[message #103582] Thu, 04 December 2003 19:05 Go to previous messageGo to next message
Braindead is currently offline Braindead

 
Messages:11
Registered:March 2003
Actually I think Wodan has always been nice about the Wildfire mod, defending it when most of us (including me) were bashing it down.

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Private
Re: Wildfire Link[message #103583] Thu, 04 December 2003 22:24 Go to previous messageGo to next message
Wodan is currently offline Wodan

 
Messages:538
Registered:December 2001
Location: Antwerp, Belgium
Thanks Braindead. I was just acting silly in the above thread. In fact, I am actually planning on buying this mod. I like the guts Wildfire showed stepping (twice) to a publisher with the question of distributing his mod. Ain't that just genial? We can't blaim anything on him. It's really SF that's acting stupid. I don't want to brag about our own project, but I think they would've done better adding UC to that "add-on". Or implement multiplayer. Or the campaigns option in UB for JA2 or something. Or/and a disk full of mods. And tools. Or JA3. Very Happy

Anyway, I think this will be my final post on this whole matter.

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First Sergeant
Re: Wildfire Link[message #103584] Thu, 04 December 2003 23:47 Go to previous messageGo to next message
Eisenhower is currently offline Eisenhower

 
Messages:99
Registered:January 2002
Location: Aruba

im also thinking of buying it actually.

i only hope that it doesnt cost the full price of 50$ .

the max i would pay for this mod is 30$ but then i also expect a version of JA2 with it..

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Corporal 1st Class
Re: Wildfire Link[message #103585] Fri, 05 December 2003 00:49 Go to previous messageGo to next message
Romualdas Arm is currently offline Romualdas Arm

 
Messages:53
Registered:June 2001
Location: Tyumen, Russia

Quote:
Originally posted by Shanga:
Ok, we discussed the issue and the official position of the BP staff is:

1. First, they should release it
2. Second, people should buy, play and like it
3. If 1 and 2 are true, we'll make a forum

Exactly

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Corporal
Re: Wildfire Link[message #103586] Fri, 05 December 2003 01:30 Go to previous messageGo to next message
Sixpack is currently offline Sixpack

 
Messages:8
Registered:September 2003
Quote:
Originally posted by Eisenhower:
im also thinking of buying it actually.

i only hope that it doesnt cost the full price of 50$ .

the max i would pay for this mod is 30$ but then i also expect a version of JA2 with it..
The SRP on it according to the Strategy First website will be $20 and it includes the original JA2 (I'm assuming with the Gold pack enhancements).

Btw, Strategy First might release some crap but I give them credit for releasing games that nobody else would touch. They are about the only company out there releasing turn based games or games that actually qualify for the "strategy" genre.

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Private
Re: Wildfire Link[message #103591] Tue, 27 January 2004 08:20 Go to previous messageGo to next message
Khor1255 is currently offline Khor1255

 
Messages:1817
Registered:August 2003
Location: Pleasantville, NJ
Again, I must let the needle on this record skip and say that while UB is a short campaign, the fact that it comes with the built in editor makes it worth five times what I payed for it. Even if you don't do any serious modding, playing around with the editor gives you such a feel for the game's dynamics that it's worth spending some time on. And, who knows, it could lead to another great mod being made by someone out there.
But yes UB is not compatable with UC. Appaerently someone got it to force the program but it was extremely glitchy and not worth the trouble trying to fit a square peg in a round hole. Buy Ja2, download the mod and prepare to be amazed at what a group of fans managed to accomplish!

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Sergeant Major
Re: Wildfire Link[message #103594] Tue, 10 February 2004 20:20 Go to previous messageGo to next message
T.I.M. is currently offline T.I.M.

 
Messages:19
Registered:February 2002
You guys seen the new Wildfire preview review?

http://www.edbis.com/all/previews/2004/february/ja2_wildfire_1.php

They seem to reckon its released today (10/2), but EB gives the date at 24/2.

Heres the basic overview:

"Pros: Whole new adventure along with vast amounts of improvements in game play, graphics, and sounds. Good science fiction CRPGs are definitely a rarity.

Cons: Even with the improvements, the game might have a dated look to it. If you are looking for a game with faster stripes and bright colors, then this is not it."

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Private
Re: Wildfire Link[message #103597] Sat, 14 February 2004 15:23 Go to previous messageGo to next message
Triggy is currently offline Triggy

 
Messages:40
Registered:January 2004
Location: Alberta, Canada
Ideal Games seems to have made life more difficult for mercs. :rolleyes: Just read through their project statement. Rod and Spring absurd? I don't think so, It's just a gameplay issue! Players need to have that "I have an increased AP weapon" feel. Though the rod & spring attachment is unrealistic (changing rates of fire on the fly), it's fun and wacky. [Troops in WWII did try the rod & spring to increase rates of fire, but it was strongly discouraged...]

I like the idea of more powerful grenades, though. We'll see how they could pull that off.

But I'll try it out anyway... I like to go on a new JA2 adventure.

Oh, and they also have to check their English... :animread:

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Corporal
Re: Wildfire Link[message #103598] Tue, 24 February 2004 11:56 Go to previous messageGo to next message
jordonj is currently offline jordonj

 
Messages:21
Registered:January 2004
Location: Michigan
Depends on the price tag...

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Private 1st Class
Re: Wildfire Link[message #103599] Tue, 24 February 2004 14:31 Go to previous messageGo to next message
Gallagher is currently offline Gallagher

 
Messages:85
Registered:October 2002
Location: CANADA
Hey, triggy. Let us know your thoughts on how they improved the AI. Thanks.

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Corporal 1st Class
Re: Wildfire Link[message #103602] Fri, 27 February 2004 04:11 Go to previous messageGo to next message
W4st is currently offline W4st

 
Messages:7
Registered:November 2001
OK, I've been hibernating about JA2 for a long time now, but then I heard something about the "New" Wildfire mod...

This Mod is like a history lesson for me. Ah... *basks in past glory days* Good times... Cool

It's funny, because I'm listening to all the complaints, and yet without Wildfire, there would be no JA2 mods. (Well, no, not true at all, but they'd be about a year behind of where they are now.)

My weapon editor was made after Wildfire released his first mod way back in the day, and I made the editor partially because so many people couldn't stand his changes! Some things in life don't change. Razz

But his mod was the only place to get an un-encrypted .exe in those days (the Russians were *way* ahead in JA2 mods back then...), and it was the only way I was able to crack the code for making weapon mods. So, yeah, he's the great-granddaddy of all JA2 mod makers.

Of course, one impression I got from Wildfire was that he was kinda possessive of his stuff. I don't think he really wanted everybody else to know how he made all the changes. He seemed to not want us all tinkering with his mod, and seemed to take it personally when people suggested changes.

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Private
Re: Wildfire Link[message #103604] Fri, 27 February 2004 09:58 Go to previous messageGo to next message
jordonj is currently offline jordonj

 
Messages:21
Registered:January 2004
Location: Michigan
Quote:


OK, I've been hibernating about JA2 for a long time now, but then I heard something about the "New" Wildfire mod...

This Mod is like a history lesson for me. Ah... *basks in past glory days* Good times...  

It's funny, because I'm listening to all the complaints, and yet without Wildfire, there would be no JA2 mods. (Well, no, not true at all, but they'd be about a year behind of where they are now.)

My weapon editor was made after Wildfire released his first mod way back in the day, and I made the editor partially because so many people couldn't stand his changes! Some things in life don't change.  

But his mod was the only place to get an un-encrypted .exe in those days (the Russians were *way* ahead in JA2 mods back then...), and it was the only way I was able to crack the code for making weapon mods. So, yeah, he's the great-granddaddy of all JA2 mod makers.

Of course, one impression I got from Wildfire was that he was kinda possessive of his stuff. I don't think he really wanted everybody else to know how he made all the changes. He seemed to not want us all tinkering with his mod, and seemed to take it personally when people suggested changes.
Huh, wonder what that guy's problem was?

We're all fans here...

[Updated on: Mon, 28 August 2023 19:40] by Moderator

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Private 1st Class
Re: Wildfire Link[message #103605] Fri, 27 February 2004 18:20 Go to previous messageGo to next message
Shanga is currently offline Shanga

 
Messages:3482
Registered:January 2000
Location: Danubia
I personally don't care who's the grandfather of modding or not. All I know is that JA2:Wildfire will come with the source code of JA2. Or to be exact, the source code of JA2 also carries a mod with it.

Actually due to the fact that now it's clear that Wildfire had complete access to the sources, his mod might turn out to be interesting. Depends on what he improved/spoiled.

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Captain
Re: Wildfire Link[message #103607] Fri, 27 February 2004 23:21 Go to previous messageGo to next message
Majek is currently offline Majek

 
Messages:437
Registered:January 2003
Location: Slovenia
so is it in stores yet?

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Master Sergeant
Re: Wildfire Link[message #103608] Fri, 27 February 2004 23:51 Go to previous messageGo to next message
Majek is currently offline Majek

 
Messages:437
Registered:January 2003
Location: Slovenia
and it says it includes the original JA2 as well. would that be 1.03 or Gold 1.10?

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Master Sergeant
Re: Wildfire Link[message #103611] Sat, 28 February 2004 11:39 Go to previous messageGo to next message
Hoochie is currently offline Hoochie

 
Messages:10
Registered:April 2003
Quote:
Originally posted by Shanga:
Actually due to the fact that now it's clear that Wildfire had complete access to the sources, his mod might turn out to be interesting. Depends on what he improved/spoiled.
Are you sure Wildfire has had access to the Source?

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Private
Re: Wildfire Link[message #103612] Sat, 28 February 2004 19:49 Go to previous messageGo to next message
Shanga is currently offline Shanga

 
Messages:3482
Registered:January 2000
Location: Danubia
No, I'm just making an educated guess. It's only logical that the "official" mod should have some nice new tweaks otherwise, different from a regular mod. Especially when they plan to release the source.

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Captain
Re: Wildfire Link[message #103613] Sun, 29 February 2004 04:19 Go to previous messageGo to next message
Gallagher is currently offline Gallagher

 
Messages:85
Registered:October 2002
Location: CANADA
Well, besides the claim that he "improved the AI" most of the other improvements are in the areas of tileset editing and better combat scripting, and may not necessarily have meant he had full access to the source code for a long enough period.
Otherwise, why did they not even touch the Strategic Map?? Revisiting Arulco again, he better have a damn good storyline. :wrysmiley:
I will have to wait and see...

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Corporal 1st Class
Re: Wildfire Link[message #103614] Sun, 29 February 2004 16:00 Go to previous messageGo to next message
Hoochie is currently offline Hoochie

 
Messages:10
Registered:April 2003
Yeah, that's what I was thinking. The AI is mentioned as being more 'ruthless', which sounds like stat changes. I figure if you'd made some interesting alterations using the source code you'd mention them. Espescially since they're already scraping the barrel for features, such as:

Quote:
Added tall grass, bushes, stones, and trees to sections of the map which were barren, allowing for better coverage for units and new combat tactics.
lol, they like the hard sell.

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Private
Re: Wildfire Link[message #103615] Sun, 29 February 2004 18:45 Go to previous messageGo to next message
Shanga is currently offline Shanga

 
Messages:3482
Registered:January 2000
Location: Danubia
No, that what they said "before" announcind the release of the source code. I wonder if now, after seeing UC, SFi hasn't decided to allow them extra time to play with the sources and add some REAL improvements.

Although... if they had done that and they were sure JA2:W would've been a success, they wouldn't have released it together with the source code as a enticement.

But as I said, I won't be buying those CDs for any mod. Working with the sources will be the real gain. Discovering the bits the guys at Sirtech disabled and working to perfect those, adding extras to the code... A dream come true...

Just imagine a simple fact: we will finally be able to add new types of body and movable vehicles.

But I think the real goal would be to make JA2 moddable. As Chris advised, move the data that is now hardcoded in the exe and put it in external modifiable files. That would be the most important project. Then add multiplayer.

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Captain
Re: Wildfire Link[message #103616] Tue, 02 March 2004 09:57 Go to previous messageGo to next message
W4st is currently offline W4st

 
Messages:7
Registered:November 2001
Quote:
Originally posted by Shanga:
But as I said, I won't be buying those CDs for any mod. Working with the sources will be the real gain. Discovering the bits the guys at Sirtech disabled and working to perfect those, adding extras to the code... A dream come true...
My sentiments exactly. I can't see myself even stopping to glimpse at the mod if there's source code to explore! It's just too big of a dream come true! Very Happy

Quote:
But I think the real goal would be to make JA2 moddable. As Chris advised, move the data that is now hardcoded in the exe and put it in external modifiable files. That would be the most important project. Then add multiplayer.
*nods* Yeah, I agree with priority #1 being externalizing the data. As I've posted in a few other places, my weapon editor is going to break the instant people start making changes to the source code, and there's just no way I'd be able to keep fixing it for every new change.

As much as I want multi-player, I agree that's #2.

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Private
Re: Wildfire Link[message #103617] Tue, 02 March 2004 10:01 Go to previous messageGo to next message
W4st is currently offline W4st

 
Messages:7
Registered:November 2001
Quote:
Originally posted by jordonj:
Huh, wonder what that guy's problem was?

We're all fans here...
Wildfire? Well, I think his first mod wasn't even out for half a day and people were already complaining bitterly about how his ideas of "realism" conflicted with theirs.

I suppose if I were him, I'd have felt annoyed with the reaction too, and maybe become possessive of all the work I'd put in.

*shrugs* Granted, this is all hypothetical, since I only knew him from the postings on the old Tactical Planet forums...

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Private
Re: Wildfire Link[message #103618] Tue, 02 March 2004 19:26 Go to previous messageGo to next message
Faeyd is currently offline Faeyd

 
Messages:15
Registered:December 2001
The enemy ai changes could mean he's using the gold binary with the ub changes to ai. I hope so actually because the ub ai gives a much more interesting fight most times. No cheezball tactics to lure all the enemies into a kill zone like the old ja2 binaries had.

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Private
Re: Wildfire Link[message #103619] Wed, 03 March 2004 03:24 Go to previous messageGo to next message
Sturm is currently offline Sturm

 
Messages:88
Registered:July 2003
Location: Elyria,Ohio
Hi all. I just paid $21.99 US for wildfire comes in Tomorrow mostly to see the soure code and see the chandes he made.But UC still my one #1

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Corporal 1st Class
Re: Wildfire Link[message #103620] Wed, 03 March 2004 09:01 Go to previous messageGo to next message
jordonj is currently offline jordonj

 
Messages:21
Registered:January 2004
Location: Michigan
Quote:
Originally posted by W4st:
[Well, I think his first mod wasn't even out for half a day and people were already complaining bitterly about how his ideas of "realism" conflicted with theirs.

I suppose if I were him, I'd have felt annoyed with the reaction too, and maybe become possessive of all the work I'd put in.

*shrugs* Granted, this is all hypothetical, since I only knew him from the postings on the old Tactical Planet forums...
Mmm...

Sounds like some more people who need to lighten up a bit :nono: (unless their programming skill is comparable).

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Private 1st Class
Re: Wildfire Link[message #103622] Thu, 04 March 2004 08:05 Go to previous messageGo to next message
Digital is currently offline Digital

 
Messages:22
Registered:March 2003
I pre-ordered Wildfire and am looking forward to playing it.

You people complain... anything new in the world of JA2 is worth playing, even if it's bad. But, for what I've seen on WF, it looks nice.

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Private 1st Class
Re: Wildfire Link[message #103623] Thu, 04 March 2004 08:29 Go to previous messageGo to next message
Lasakon is currently offline Lasakon

 
Messages:12
Registered:February 2004
Exactly.
It's nearly impossible to make anything bad with The JA2 Engine.

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Private
Re: Wildfire Link[message #103624] Thu, 04 March 2004 10:05 Go to previous messageGo to next message
Doc Croc is currently offline Doc Croc

 
Messages:91
Registered:September 2003
Location: VT
Quote:
Originally posted by Sturmwehr:

You people complain... anything new in the world of JA2 is worth playing, even if it's bad. But, for what I've seen on WF, it looks nice.
Well said, I agree fully. Wildfire looks interesting, it's only $20, and like you said, anything new in the world of JA2 is a good thing. Besides, I am going to need something to play when I finish UC so I have few doubts that it will be added to my collection.

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Corporal 1st Class
Re: Wildfire Link[message #103626] Thu, 04 March 2004 10:41 Go to previous messageGo to next message
jordonj is currently offline jordonj

 
Messages:21
Registered:January 2004
Location: Michigan
Quote:
Originally posted by Sturmwehr:
You people complain... anything new in the world of JA2 is worth playing, even if it's bad. But, for what I've seen on WF, it looks nice.
Yeah, unless you know how to program this kind of a project, you should just keep your mouth shut. I suppose I could learn how do this kind of a mod, but I'm too busy playing games (plus I'm a bit of a lazy bastard) :biglaugh: :bluegrin: :headbanger:

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Private 1st Class
Re: Wildfire Link[message #103627] Thu, 04 March 2004 22:42 Go to previous messageGo to next message
Wodan is currently offline Wodan

 
Messages:538
Registered:December 2001
Location: Antwerp, Belgium
Quote:
Originally posted by jordonj:
Yeah, unless you know how to program this kind of a project, you should just keep your mouth shut.
So when someone else knows more about a subject than you do, you should agree or shut up? Absolute nonsense.

And I also disagree that everything that reads 'JA2' can only be good and should be bought. That's a general statement, I'm not saying JA2:Wilfire is bad (how would I know, it's not out yet, right?).


Anyway,
read this on the I-deal games news page:
Quote:
February 12 2004
i-Deal Games is pleased to announce that Jagged Alliance 2: Wildfire has gone gold.
:confused: Gold? I am pretty sure you need 500.000 sales to reach "Gold". In music anyway. Did they lower that standard for software or are they talking bullshit. Or did Popov preorder his own game 480.000 times? Very Happy

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First Sergeant
Re: Wildfire Link[message #103628] Thu, 04 March 2004 22:52 Go to previous messageGo to next message
ramfall is currently offline ramfall

 
Messages:405
Registered:January 2001
Location: JAmodsquad, Helsingborg, ...
@Wodan,
eh, gold is the final stage of game development; alpha, beta and gold...
:ramfall:

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Master Sergeant
Re: Wildfire Link[message #103629] Thu, 04 March 2004 23:37 Go to previous messageGo to next message
Scottybrown100 is currently offline Scottybrown100

 
Messages:203
Registered:December 2003
Location: Michigan, USA
isn't gold when the game is being shipped to stores?

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Sergeant 1st Class
Re: Wildfire Link[message #103630] Fri, 05 March 2004 01:57 Go to previous messageGo to next message
Dr.Quack is currently offline Dr.Quack

 
Messages:124
Registered:November 2001
Location: old Europe
'Gold' here supposedly refers to the color of the production CD master, and therefore production start. At least thats what I heard.

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Sergeant
Re: Wildfire Link[message #103632] Fri, 05 March 2004 05:05 Go to previous messageGo to next message
Headshot is currently offline Headshot

 
Messages:176
Registered:May 2002
Location: Los Angeles ( Hollywood )...

Actually going " Gold " unless I am really flipping out simply means that it is finalized and ready for duplication. No more testing or work is being done as it is in a finished state.

Headshot
If you shoot them in the head, they won't get back up, and armor won't help... much.

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Staff Sergeant
Re: Wildfire Link[message #103635] Fri, 05 March 2004 09:16 Go to previous messageGo to next message
OgreMk3 is currently offline OgreMk3

 
Messages:5
Registered:January 2003
Location: Irvine, CA. USA
Wodan, Jordanj:
I'm lazy and I'm a programmer. Does that mean I should shut up and get back to work? Smile

Headshot:
Gold in the company I work for means it's BETA that QA still hasn't finished testing but our marketing department and sales department still want it shipped. Smile

"Gold: Final revision of code released to production"

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Private
Re: Wildfire Link[message #103638] Fri, 05 March 2004 23:55 Go to previous messageGo to previous message
jordonj is currently offline jordonj

 
Messages:21
Registered:January 2004
Location: Michigan
Quote:
Originally posted by Wodan:
So when someone else knows more about a subject than you do, you should agree or shut up? Absolute nonsense.

Actually, I was referring to those who would download a mod (for free no less) play the game, then complain about it. There are some people who do that (NO NAMES will be mentioned here) :nono:

My point is that some people just don't understand the time that must be invested in such a project.

All I'm trying to say here is don't over-generalize my comment...

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Private 1st Class
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