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Forum: Vengeance 1.13 Reloaded
 Topic: JA2 VENGEANCE: RELOADED Download
Re: JA2 VENGEANCE: RELOADED Download[message #362264 is a reply to message #362256] Tue, 26 January 2021 00:17
Hawkeye

 
Messages:2224
Registered:October 2005
Location: Australia
Updated first post with new/latest exe download which is available on mediafire here;

http://www.mediafire.com/file/9lkdiqtdf6xf3ua/Ja2_Vengeance_r2720.exe/file


Forum: v1.13 Feature Requests
 Topic: A possible way to extend in-game character voiceovers
Re: A possible way to extend in-game character voiceovers[message #362265 is a reply to message #362263] Tue, 26 January 2021 00:22
Hawkeye

 
Messages:2224
Registered:October 2005
Location: Australia
Sounds awesome if it's doable. Indeed a lot of the older, Deadly Games mercs could do with an expanded speech set and as you mention the snitch feature would be improved by more voice files.


Forum: Arulco Vacations
 Topic: Ideas for the next update to Arulco Vacations
Re: Ideas for the next update to Arulco Vacations[message #362266 is a reply to message #362253] Tue, 26 January 2021 01:22
BlueWarrior

 
Messages:87
Registered:May 2019
Also the Thompson M1928A1 and the hopefully Thompson M1921 should come with a compensator, And the M1A1 Thompson should not
Forum: v1.13 Coding Talk
 Topic: Experimental Project 7
Re: Experimental Project 7[message #362267 is a reply to message #362246] Tue, 26 January 2021 10:53
sevenfm

 
Messages:2377
Registered:December 2012
Location: Russian Federation
Ja2+AI supports <buddyitem> tag for flare explosions, defined like this: <buddyitem>939</buddyitem>, it allows to add sound/animation for flares.
When merc is throwing break light/emergency flare, light sprite is created for the short period of time, allowing player to detect enemy location, it doesn't activate muzzle flash code though, so no interrupt will happen.

Example using modified SDO with +AI r1885.



7609+AI (r1885) | Experimental project | Unofficial Modpack | Youtube | Trunk (r8921) | 1.13 Starter Docs | 1.13 How to get

Искусственный - да, интеллект - нет.





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