Home » MODDING HQ 1.13 » v1.13 General Development Talk
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  [Idea] Retrainable traits
By: afftor on Sat, 16 June 2012
19 5697 Thu, 12 September 2013 02:27
By: Sam Hotte
  Hideous bug or awesome feature? I'll let you decide...
By: Flugente on Sun, 10 March 2013
6 2504 Wed, 11 September 2013 23:41
By: M16AMachinegun
  DYNAMIC_SOLDIER_TOOLTIPS on Full and Debug
By: Faalagorn on Sat, 31 August 2013
0 527 Sat, 31 August 2013 12:56
By: Faalagorn
  This will be my let's play but for bug purposes
By: Seomis on Sat, 20 July 2013
21 7013 Sat, 10 August 2013 14:49
By: Seomis
  John Kulba from JA UB
By: GASK3T on Wed, 07 August 2013
8 2850 Thu, 08 August 2013 09:55
By: Bambusar
  Item tags <PercentAim> and <PercentCap>
By: silversurfer on Sat, 27 July 2013
6 1987 Sun, 28 July 2013 02:05
By: silversurfer
  Shouldn't the aimlevel modifier for scopes be
By: mmm on Fri, 24 May 2013
11 3301 Mon, 22 July 2013 13:34
By: mmm
  resizing STI pictures
By: iklop on Sat, 20 July 2013
2 934 Sat, 20 July 2013 17:36
By: iklop
  New SVN Server
By: lalienxx on Tue, 25 September 2012
21 7157 Fri, 19 July 2013 19:20
By: Sam Hotte
  Icons for items on the ground?
By: silversurfer on Wed, 03 July 2013
7 2147 Wed, 17 July 2013 20:55
By: RoWa21
  Edit Merc View Range?
By: Rage! on Tue, 02 July 2013
3 1218 Sat, 06 July 2013 13:10
By: Rage!
  Disarming Mines
By: silversurfer on Tue, 02 July 2013
2 929 Wed, 03 July 2013 01:19
By: silversurfer
  Technician trait and Explosives?
By: SharkD on Mon, 01 July 2013
5 1581 Tue, 02 July 2013 14:15
By: GFox
  New Briefing Room feature - Where can I find more info!?
By: krux on Sun, 30 June 2013
4 2511 Sun, 30 June 2013 21:01
By: krux
  Breath regeneration is too slow in realtime mode
By: Durak on Fri, 17 May 2013
8 2391 Sun, 30 June 2013 19:48
By: silversurfer
  Squad Size (4870)
By: Piotr_1987 on Thu, 06 June 2013
3 1285 Thu, 06 June 2013 23:17
By: Scheinworld
  Facility training bonuses?
By: SharkD on Thu, 06 June 2013
2 984 Thu, 06 June 2013 19:47
By: Flugente
  Trainer/student
By: SharkD on Wed, 05 June 2013
3 1947 Thu, 06 June 2013 04:59
By: SharkD
  All mods in one copy of JA 2?
By: nero45 on Wed, 29 May 2013
4 1414 Thu, 30 May 2013 16:14
By: dinglehopper
  Announcement: LOBOT 3D
By: Bio on Wed, 06 February 2013
27 8503 Tue, 28 May 2013 20:49
By: Mauser
  Generic militia recruits
By: Cboen on Wed, 18 July 2012
16 5148 Sun, 19 May 2013 07:25
By: Hawkeye
  Ja 1.13 unstable german exe
By: Khargoth on Sat, 27 April 2013
0 600 Sat, 27 April 2013 15:18
By: Khargoth
  What should the AI consider? ( 1 2)
By: Faithless on Fri, 20 April 2012
43 14959 Mon, 15 April 2013 10:38
By: Gambigobilla
  Some bug hunting of mine:)
By: merc05 on Sat, 16 March 2013
8 2115 Sun, 17 March 2013 01:17
By: merc05
  Feature Request: rehiring fired RPC's
By: Zombiehunter on Thu, 07 March 2013
2 1113 Thu, 07 March 2013 20:18
By: Zombiehunter
  newest 1.13 features
By: ShaDoOoW on Tue, 29 January 2013
13 3912 Wed, 06 February 2013 02:09
By: Sam Hotte
  Explosive skills and disarming TNT
By: dfwerwolf on Sun, 03 February 2013
4 1479 Sun, 03 February 2013 10:36
By: dfwerwolf
  Images for v1.13 recent New Features (scuba gear, prisoners, etc)
By: Shanga on Thu, 03 January 2013
8 2987 Sun, 20 January 2013 03:48
By: Thor
  usCurfewValue
By: JAsmine on Sat, 19 January 2013
4 1346 Sat, 19 January 2013 17:52
By: JAsmine
  Database for STI files
By: mcmenaminkp on Wed, 16 January 2013
3 1115 Wed, 16 January 2013 16:22
By: DepressivesBrot
  Suggestion: EnemyGunChoices.xml etc. specific to enemy type
By: sardonic_wrath on Thu, 27 December 2012
1 866 Fri, 28 December 2012 02:34
By: Flugente
  Suppression Fire
By: Mercury-FMJ on Sun, 02 December 2012
2 1267 Sun, 02 December 2012 20:11
By: Sam Hotte
  JA2 random missions ?
By: luk3Z on Thu, 05 July 2012
10 3457 Tue, 27 November 2012 03:12
By: markmid
  How to make Ambidexterity more viable.
By: NewAgeOfPower on Tue, 18 September 2012
14 4801 Tue, 13 November 2012 01:31
By: Taro_M
  Lost my modded sights for 1.13. Please help!
By: Exurok on Tue, 06 November 2012
4 1589 Thu, 08 November 2012 04:35
By: Exurok
  HAM Enemy AI features in 4870?
By: Normitiv on Wed, 24 October 2012
1 1185 Wed, 24 October 2012 09:18
By: JAsmine
  AI-sounds from Demise of man
By: Machete on Mon, 22 October 2012
4 1423 Mon, 22 October 2012 23:22
By: Machete
  Menptr, MercPtrs & MercSlots Question
By: haydent on Tue, 16 October 2012
0 581 Tue, 16 October 2012 13:12
By: haydent
  "Initializing Virtual File System failed" VS2008 Debug
By: haydent on Tue, 06 March 2012
2 2541 Sat, 13 October 2012 11:20
By: tuoya220
  Discussion: Bobby Rays redesign
By: Acces on Tue, 18 September 2012
8 2989 Sat, 22 September 2012 12:43
By: deknegt
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