Home » MODDING HQ 1.13 » v1.13 Modding, Customising, Editing » v1.13 XML Customization
    Replies Views Last message
  sticky: 1.13 Xml Editing ( ... 8 9 10 11 12)
By: Madd_Mugsy on Fri, 09 September 2005
471 621367 Wed, 06 November 2024 08:57
By: MasterN
  sticky: MercStartingGear editor ( 1 2)
By: Dansken on Sun, 16 January 2011
57 63113 Sun, 07 April 2024 11:03
By: hrqa
  sticky: XML Editor Changelog
By: JMich on Tue, 14 February 2012
31 43932 Sun, 11 May 2014 06:33
By: No-Nothing
  XML Editor crashing on latest releases.
By: Marcus on Mon, 18 March 2024
4 1401 Wed, 29 January 2025 14:42
By: Marcus
  [Beta Release] Old xml editor updated to latest 1.13
By: Asdow on Sat, 25 January 2025
0 397 Sat, 25 January 2025 15:13
By: Asdow
  Maybe this is a new situation
I am not using the most recent version 1.13 but rather 2850 stable
By: Warhawk2nd on Fri, 13 December 2024
0 437 Fri, 13 December 2024 03:17
By: Warhawk2nd
  How to customise attachments that can be added to guns
By: B1TM4ST3R on Thu, 05 September 2024
1 665 Tue, 05 November 2024 20:22
By: MasterN
  Problem with merges..
By: Marcus on Mon, 29 April 2024
0 743 Mon, 29 April 2024 17:17
By: Marcus
  Removing permanent weapon attachments
By: Riiccia on Tue, 16 April 2024
3 926 Wed, 17 April 2024 21:41
By: Riiccia
  AttachmentSlots.xml - about coordinates used in there
By: Kitty on Thu, 28 March 2024
0 640 Thu, 28 March 2024 01:55
By: Kitty
  How to add a new BR shipment destination that works.
No crashes at last!
By: Marcus on Tue, 26 March 2024
0 611 Tue, 26 March 2024 20:06
By: Marcus
  Bobby Ray tags in Items.xml
someone knowing what they do?
By: Kitty on Tue, 16 May 2023
1 1832 Wed, 17 May 2023 09:13
By: Kitty
  ammo type consolidation
By: TWJunky on Thu, 09 March 2023
0 1166 Thu, 09 March 2023 14:50
By: TWJunky
  Add pocket to radio set
By: Livestock on Wed, 08 February 2023
2 1759 Thu, 09 February 2023 01:47
By: Livestock
  Merc skill rebalancing
By: Shideh on Mon, 05 December 2022
1 1741 Sun, 11 December 2022 12:19
By: Colt .45 Peacemaker
  Enemy-Item-Choices and -Drops
how is this working in 2022 ?
By: Kitty on Thu, 17 November 2022
1 1855 Sun, 27 November 2022 00:53
By: icount
  reduce number of guns
By: SanKuKai on Tue, 01 March 2022
2 2169 Wed, 02 March 2022 17:40
By: SanKuKai
  Enemy Voice Taunts
By: guilao on Tue, 11 January 2022
2 2521 Tue, 11 January 2022 17:31
By: guilao
  Muzzle flash effect
By: Bizarredrawz on Wed, 01 December 2021
2 2169 Sat, 18 December 2021 12:52
By: Bizarredrawz
  Updated XML Editor Beta Release
By: Asdow on Thu, 18 November 2021
0 1938 Thu, 18 November 2021 20:56
By: Asdow
  Sci-Fi Items in Realistic Mode
By: Scalphunter on Sun, 14 November 2021
0 1555 Sun, 14 November 2021 05:12
By: Scalphunter
  Removing "Day" factor from weapon/item progress
By: gougluinn on Fri, 07 May 2021
2 3489 Sun, 09 May 2021 20:29
By: gougluinn
  XML Editor Update: Let me deal with this!
The XML Editor is awfully old. I would like update it.
By: XeMessiah on Sun, 14 July 2019
24 25260 Tue, 13 April 2021 03:46
By: awatz
icon5.gif bAccuracy to nAccuracy conversion formula?
Trying to translate old stuff
By: Kurt on Fri, 13 November 2020
8 7126 Tue, 15 December 2020 14:46
By: Kurt
  Extra Sector Items xml
Is there a catch?
By: Kitty on Sat, 12 December 2020
5 5346 Sun, 13 December 2020 03:01
By: edmortimer
icon5.gif "AimLevels" tag? Does it work, and what does it do?
Apparently not what I'd would expect given the name
By: Kurt on Sun, 06 December 2020
10 7989 Thu, 10 December 2020 15:05
By: Kurt
icon5.gif Could somebody please explain those "Items.xml" tags?
For Stand/Crouch/Prone modifiers
By: Kurt on Fri, 04 December 2020
3 3858 Sun, 06 December 2020 17:07
By: Kurt
icon5.gif pRestriction - Where is Restrictions.xml?
Trying to create LBEs
By: Kurt on Sat, 05 December 2020
4 4107 Sun, 06 December 2020 16:22
By: Kurt
icon4.gif Someone broke the old folding stock...
All stick and no carrot
By: Kurt on Mon, 30 November 2020
2 3215 Tue, 01 December 2020 16:42
By: Kurt
icon5.gif Breath cost of shooting? Which setting?
Gun drains a merc's breath in one single burst: Fire and collapse!...
By: Kurt on Fri, 27 November 2020
1 2398 Sat, 28 November 2020 16:19
By: Kurt
icon5.gif What does <sBackpackWeightModifier> do?
In Items.xml
By: Kurt on Mon, 09 November 2020
16 11639 Thu, 19 November 2020 01:09
By: Kurt
  How can I create new ammo ?
By: Kitty on Sun, 15 November 2020
4 4483 Mon, 16 November 2020 20:15
By: Kitty
icon5.gif Strange entries in Items.xml
Oversights or leftovers?
By: Kurt on Fri, 06 November 2020
5 4919 Sat, 07 November 2020 17:10
By: Kurt
  RecoilX VS RecoilY
By: TWJunky on Wed, 28 October 2020
0 2116 Wed, 28 October 2020 08:57
By: TWJunky
icon5.gif inbetweenImpactReductionMultiplyDivisor
Trying to make sense of "AmmoTypes.xml"
By: Kurt on Sat, 26 September 2020
6 6324 Mon, 19 October 2020 17:45
By: Kurt
  A Serious of Questions
An evolving list
By: SinMachina on Sat, 22 August 2020
11 9280 Sun, 27 September 2020 22:19
By: edmortimer
  Randomitem.XML
How does it work?
By: edmortimer on Tue, 28 April 2020
10 9374 Wed, 23 September 2020 07:01
By: edmortimer
icon5.gif What is the Unit of visual range bonuses in Item.xml?
Tiles or percent?
By: Kurt on Fri, 11 September 2020
4 4436 Sun, 13 September 2020 15:29
By: Kurt
  bAutofireShotsPerFiveAP
By: TWJunky on Fri, 11 September 2020
1 2468 Fri, 11 September 2020 08:02
By: Deleted.
  bBurstAP
By: TWJunky on Thu, 10 September 2020
0 1803 Thu, 10 September 2020 19:39
By: TWJunky
Goto Forum:
  
Legend New Messages New Messages   No New messages No New messages   Locked (w/ unread messages) Locked (w/ unread messages)   Locked Locked   Moved to another forum Moved to another forum

Current Time: Wed Apr 23 15:12:37 GMT+3 2025

Total time taken to generate the page: 0.01747 seconds