Home » MODDING HQ 1.13 » v1.13 Feature Requests
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  Collateral Damage
By: Slax on Sun, 11 May 2014
7 1294 Mon, 12 May 2014 06:17
By: Azure_Repeater
  [Request] AP bonuses based on enemy group
By: Azure_Repeater on Fri, 09 May 2014
0 378 Fri, 09 May 2014 04:44
By: Azure_Repeater
  [Request] More vehicles
By: Azure_Repeater on Wed, 07 May 2014
6 1552 Thu, 08 May 2014 00:41
By: Azure_Repeater
  Hairstyles
By: Slax on Sat, 03 May 2014
7 1408 Wed, 07 May 2014 13:51
By: rummtata
  Tracking
By: Slax on Wed, 07 May 2014
4 783 Wed, 07 May 2014 02:49
By: Flugente
  Tracking
By: Slax on Wed, 07 May 2014
0 316 Wed, 07 May 2014 01:07
By: Slax
  Bugs!
By: Slax on Sat, 03 May 2014
4 858 Sat, 03 May 2014 15:07
By: Slax
  [Request] Drive vehicles on Tactical screen (and make vehicles more useful during combat)
By: Azure_Repeater on Sun, 20 April 2014
4 1084 Fri, 02 May 2014 18:34
By: Elvis_A
  Shorten "Jammed" to "Jam"
By: Slax on Fri, 02 May 2014
0 471 Fri, 02 May 2014 07:08
By: Slax
  [Feature request] Add stealth value to camo tooltip
By: smeagol on Wed, 16 April 2014
4 1284 Mon, 21 April 2014 10:42
By: RoWa21
  Advanced randomization for items (mapping) ( 1 2)
By: JAsmine on Mon, 24 September 2012
46 12115 Tue, 01 April 2014 09:35
By: Strohmann
  So I'm messing around with a new stock. Want some input.
By: patchmasterdoom on Wed, 26 March 2014
0 432 Wed, 26 March 2014 18:26
By: patchmasterdoom
  Different "breath" damage for different calibers
By: Alex_SPB on Wed, 19 March 2014
5 1043 Wed, 19 March 2014 21:45
By: DepressivesBrot
  [Feature request] Display absorbed damage
By: smeagol on Wed, 12 March 2014
6 1498 Thu, 13 March 2014 20:16
By: sevenfm
  New mele weapons
By: Bowie on Sat, 22 February 2014
1 1224 Sat, 22 February 2014 21:49
By: Bowie
  [Feature request] More convenient fortification placement
By: smeagol on Fri, 14 February 2014
1 739 Fri, 14 February 2014 10:11
By: sevenfm
  Bether movement
By: Gigagames on Sun, 09 February 2014
8 1564 Wed, 12 February 2014 23:27
By: fallschirmjager
  [REQ] Morale impact on performance settings
By: Taro_M on Wed, 29 January 2014
4 1061 Tue, 04 February 2014 02:06
By: Taro_M
  Improved Intelligence Reporting
By: fallschirmjager on Sun, 02 February 2014
1 538 Sun, 02 February 2014 16:03
By: Flugente
  static guns
By: Nasenbaer on Thu, 23 January 2014
25 4629 Mon, 27 January 2014 10:18
By: Maalstroom
  Change the way Gas grenades work.
By: dinglehopper on Thu, 17 October 2013
22 6120 Wed, 22 January 2014 23:45
By: Kriplo
  Voice Dialog
By: E3245 on Sat, 19 October 2013
9 2163 Wed, 22 January 2014 08:26
By: Hawkeye
  Hints on Loading Screens ( 1 2 3)
By: Lamach_Head on Sun, 08 July 2012
93 28522 Sun, 19 January 2014 16:43
By: Flugente
  SAM Sites Operational status
By: AvianSavara on Tue, 07 January 2014
2 957 Wed, 08 January 2014 03:14
By: AvianSavara
  [feature request] Fast Deployment of mercs via sector map
By: smeagol on Fri, 03 January 2014
5 1167 Sun, 05 January 2014 11:43
By: smeagol
  Source Code Documentation
By: E3245 on Sat, 28 December 2013
1 644 Sat, 28 December 2013 14:54
By: DepressivesBrot
  Train less but better militia
By: cnagorneac on Tue, 24 December 2013
3 858 Tue, 24 December 2013 16:17
By: lockie
  Escape button functionality for tactical sector menu ([Ctrl]+[.])
By: LootFragg on Tue, 24 December 2013
0 406 Tue, 24 December 2013 02:30
By: LootFragg
  Weapon type indicator
By: Incunabulum on Sun, 22 December 2013
0 386 Sun, 22 December 2013 07:01
By: Incunabulum
  Reinforcement options
By: buuface on Fri, 26 April 2013
4 1483 Sat, 30 November 2013 14:10
By: Deathwyrm
  Wearable exoskeleton - Boost to carry capacity, nerf to APs
By: K0ukku on Wed, 27 November 2013
8 2090 Wed, 27 November 2013 21:39
By: Gambigobilla
  Random item for enemy
By: cnagorneac on Sun, 10 November 2013
23 4640 Thu, 21 November 2013 13:32
By: Flugente
  Hotkeys externalization
By: Sam Hotte on Tue, 19 November 2013
6 1524 Wed, 20 November 2013 22:07
By: Sam Hotte
  MP stocks. More weapon versrions. Muzzle Brakes.
By: patchmasterdoom on Tue, 19 November 2013
1 692 Tue, 19 November 2013 06:52
By: Slax
  [REQ] Rearming robot
By: Taro_M on Mon, 18 November 2013
0 475 Mon, 18 November 2013 21:52
By: Taro_M
  Options for "out of ammo" warnings
By: Slax on Thu, 14 November 2013
4 1340 Sun, 17 November 2013 20:59
By: Wil473
  Suggestion: Change .EDT files into XML files
By: John_5696 on Thu, 14 November 2013
6 1451 Thu, 14 November 2013 18:27
By: pheloncab
  Disallow enemy from firing from hip
By: Slax on Thu, 14 November 2013
5 1205 Thu, 14 November 2013 12:20
By: Kriplo
  Rework and externalise city loyalty hit for losing battles
By: Asthner on Fri, 25 October 2013
2 930 Mon, 11 November 2013 21:01
By: Flugente
  Buildings and sight range display
By: Bananarepublic on Thu, 07 November 2013
0 441 Thu, 07 November 2013 19:20
By: Bananarepublic
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