Home » MODDING HQ 1.13 » v1.13 Feature Requests
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  Rebuilt Omerta
Constantly rebuilding & reinhabitating Omerta
By: ATigersClaw on Wed, 04 February 2015
22 3419 Tue, 05 January 2016 23:29
By: edmortimer
  Makeshift Bandages; Field interrogation; General PoW mechanics
By: Morbo513 on Tue, 22 December 2015
0 656 Tue, 22 December 2015 20:34
By: Morbo513
  IMP in multiplayer
By: Shinobi on Sun, 27 September 2015
1 701 Fri, 18 December 2015 18:56
By: RoWa21
  Using the game for merc starting gear editing
By: Slax on Sun, 01 November 2015
0 413 Sun, 01 November 2015 22:49
By: Slax
  Restrict item availability by year
by adding new item tags
By: Ishbane on Thu, 13 August 2015
5 1178 Thu, 13 August 2015 21:53
By: Franimus
  [Update Request] XML Editor Needs Fixing
By: smeagol on Fri, 31 July 2015
0 419 Fri, 31 July 2015 12:53
By: smeagol
  [Mod Feature Idea] Linking mercenaries
a idea of mine if it's possible
By: Shinobi on Sat, 11 July 2015
2 580 Sat, 11 July 2015 19:12
By: Shinobi
  Automatic Item Placement on maps
By: buuface on Wed, 01 July 2015
0 329 Wed, 01 July 2015 10:54
By: buuface
  Shop, description LBE Gear
By: Randok on Wed, 01 July 2015
0 468 Wed, 01 July 2015 00:40
By: Randok
  [Mod Request] Has Anyone Thought Of Adding Revy?
By: Shad on Fri, 29 May 2015
11 2214 Thu, 04 June 2015 17:32
By: Flugente
  Change 'Coolness' of Merchants? [Question answered]
By: M16AMachinegun on Wed, 27 May 2015
4 969 Fri, 29 May 2015 20:09
By: Anthropoid
  [Feature Request] Enemies not Spawning in Deep Water
By: smeagol on Fri, 15 May 2015
5 788 Sat, 16 May 2015 15:21
By: smeagol
  [Small Feature Request] Show Spreadpattern in EDB
By: smeagol on Fri, 08 May 2015
4 919 Fri, 15 May 2015 02:34
By: silversurfer
  Gun jam options
By: mercsdontcry on Fri, 27 February 2015
8 1973 Wed, 29 April 2015 23:40
By: Flugente
  [Feature request] Bury bodies
By: ratpaz on Wed, 22 April 2015
4 1106 Wed, 22 April 2015 23:17
By: Gambigobilla
  [Feature Request] Rarity Setting for BR
By: smeagol on Sat, 04 April 2015
4 1109 Wed, 22 April 2015 23:03
By: pheloncab
  Request: AI fix \ Taunts fix \ visible fix
By: Kirill_OverK on Wed, 19 November 2014
9 1532 Sat, 28 March 2015 18:46
By: Kirill_OverK
music66.png [Feature Code Outline] Communications Logistics Model (CLM)
Minor/Optional Difficulty Addition
By: RunAwayScientist on Fri, 27 March 2015
1 511 Sat, 28 March 2015 11:43
By: Flugente
  [Feature request] Externalizing lock pick difficulty
By: smeagol on Sun, 20 April 2014
8 1516 Fri, 27 March 2015 14:28
By: smeagol
  Tactical door opening / tossing grenades around corners
By: Vince7403 on Thu, 26 March 2015
2 714 Thu, 26 March 2015 22:55
By: silversurfer
  Dr Raffito
By: mercsdontcry on Sat, 07 March 2015
5 1150 Sun, 08 March 2015 20:14
By: edmortimer
  Multiplayer Request: Saving
To save your mercs and equipment for several matches
By: Trapper Brothers on Wed, 18 February 2015
0 377 Wed, 18 February 2015 20:07
By: Trapper Brothers
  Done mark
Possibility of checking "done" for each mercenary
By: ATigersClaw on Wed, 04 February 2015
2 646 Wed, 04 February 2015 15:38
By: ATigersClaw
  Complete weapon assemblies from BR's
By: Slax on Thu, 22 January 2015
1 531 Thu, 22 January 2015 23:20
By: Flugente
  [Feature Request] Facility produce items
By: Shacker on Mon, 21 July 2014
10 1906 Wed, 21 January 2015 02:32
By: sylar951
  Various gameplay inconsistencies
Laughing at friendly fire militia & enemy / Doctoring militia & enemy / A.I.M. Notification of death Philippines / Gas mask vision
By: ATigersClaw on Thu, 08 January 2015
2 922 Mon, 19 January 2015 17:45
By: Slax
  Request: Apply Item Tags (like Regen) to items
By: M16AMachinegun on Sun, 04 January 2015
2 793 Mon, 05 January 2015 08:07
By: M16AMachinegun
  Request: jump through different objects
By: Kirill_OverK on Tue, 18 November 2014
15 1865 Tue, 25 November 2014 18:06
By: Meitsi
  Request: vacuum grenade - smoke-g neutralization
By: Kirill_OverK on Thu, 20 November 2014
5 1173 Fri, 21 November 2014 10:45
By: smeagol
  Request: fix big maps work lage than 360
By: Kirill_OverK on Fri, 21 November 2014
1 551 Fri, 21 November 2014 01:57
By: Kirill_OverK
  Request: dinamic ARRIVAL grid - A9 Omerta
By: Kirill_OverK on Thu, 20 November 2014
4 812 Fri, 21 November 2014 00:10
By: Kirill_OverK
  Request: light stick improvement
By: Kirill_OverK on Mon, 17 November 2014
11 2263 Thu, 20 November 2014 20:36
By: Kirill_OverK
  Proposal: Enhancements to Facilities
By: CVB on Wed, 19 November 2014
4 998 Thu, 20 November 2014 17:20
By: CVB
  [Feature Request] Add food morale modifier to EDB
By: smeagol on Wed, 19 November 2014
3 559 Thu, 20 November 2014 14:12
By: silversurfer
  Request: AI improvement
By: Kirill_OverK on Thu, 14 August 2014
3 779 Mon, 17 November 2014 21:39
By: Kirill_OverK
  Feature Request: Negotiate Ceasefire
By: Nasenbaer on Sun, 07 September 2014
8 1365 Mon, 03 November 2014 00:42
By: Czert
  Request: new noise system
By: Kirill_OverK on Fri, 18 July 2014
19 4489 Sat, 01 November 2014 18:57
By: Kirill_OverK
  Option to "quiet" back on the job / resting notifications
By: falconsfury on Fri, 31 October 2014
0 331 Fri, 31 October 2014 23:17
By: falconsfury
  Solution for cinematic deadlock if a character can't reach destination
By: Iori Branford on Mon, 27 October 2014
1 444 Thu, 30 October 2014 00:18
By: M16AMachinegun
  [Coding Request] EDB improvement for NCTH
By: smeagol on Sun, 26 October 2014
3 587 Sun, 26 October 2014 19:08
By: silversurfer
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