Home » MODDING HQ 1.13 » v1.13 Feature Requests
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  Grenade Quick-Throw
By: Slax on Fri, 12 February 2016
0 812 Fri, 12 February 2016 11:46
By: Slax
  Enemy reinforcement notification
By: Slax on Fri, 15 January 2016
2 1319 Fri, 15 January 2016 21:31
By: silversurfer
  Scope mode button
Possibility to switch between scope modes with a button
By: ATigersClaw on Sun, 07 December 2014
7 4889 Fri, 08 January 2016 23:39
By: Poison
  Rebuilt Omerta
Constantly rebuilding & reinhabitating Omerta
By: ATigersClaw on Wed, 04 February 2015
22 5990 Tue, 05 January 2016 23:29
By: edmortimer
  IMP in multiplayer
By: Shinobi on Sun, 27 September 2015
1 937 Fri, 18 December 2015 18:56
By: RoWa21
  Using the game for merc starting gear editing
By: Slax on Sun, 01 November 2015
0 596 Sun, 01 November 2015 22:49
By: Slax
  Restrict item availability by year
by adding new item tags
By: Ishbane on Thu, 13 August 2015
5 1738 Thu, 13 August 2015 21:53
By: Franimus
  [Update Request] XML Editor Needs Fixing
By: smeagol on Fri, 31 July 2015
0 570 Fri, 31 July 2015 12:53
By: smeagol
  [Mod Feature Idea] Linking mercenaries
a idea of mine if it's possible
By: Shinobi on Sat, 11 July 2015
2 856 Sat, 11 July 2015 19:12
By: Shinobi
  Automatic Item Placement on maps
By: buuface on Wed, 01 July 2015
0 508 Wed, 01 July 2015 10:54
By: buuface
  Shop, description LBE Gear
By: Randok on Wed, 01 July 2015
0 764 Wed, 01 July 2015 00:40
By: Randok
  [Mod Request] Has Anyone Thought Of Adding Revy?
By: Shad on Fri, 29 May 2015
11 3824 Thu, 04 June 2015 17:32
By: Flugente
  Change 'Coolness' of Merchants? [Question answered]
By: M16AMachinegun on Wed, 27 May 2015
4 1534 Fri, 29 May 2015 20:09
By: Anthropoid
  [Feature Request] Enemies not Spawning in Deep Water
By: smeagol on Fri, 15 May 2015
5 1311 Sat, 16 May 2015 15:21
By: smeagol
  [Small Feature Request] Show Spreadpattern in EDB
By: smeagol on Fri, 08 May 2015
4 1370 Fri, 15 May 2015 02:34
By: silversurfer
  Gun jam options
By: mercsdontcry on Fri, 27 February 2015
8 3083 Wed, 29 April 2015 23:40
By: Flugente
  [Feature request] Bury bodies
By: ratpaz on Wed, 22 April 2015
4 1630 Wed, 22 April 2015 23:17
By: Gambigobilla
  [Feature Request] Rarity Setting for BR
By: smeagol on Sat, 04 April 2015
4 1660 Wed, 22 April 2015 23:03
By: pheloncab
  Request: AI fix \ Taunts fix \ visible fix
By: Kirill_OverK on Wed, 19 November 2014
9 2268 Sat, 28 March 2015 18:46
By: Kirill_OverK
music66.png [Feature Code Outline] Communications Logistics Model (CLM)
Minor/Optional Difficulty Addition
By: RunAwayScientist on Fri, 27 March 2015
1 790 Sat, 28 March 2015 11:43
By: Flugente
  [Feature request] Externalizing lock pick difficulty
By: smeagol on Sun, 20 April 2014
8 2476 Fri, 27 March 2015 14:28
By: smeagol
  Tactical door opening / tossing grenades around corners
By: Vince7403 on Thu, 26 March 2015
2 1112 Thu, 26 March 2015 22:55
By: silversurfer
  Dr Raffito
By: mercsdontcry on Sat, 07 March 2015
5 1591 Sun, 08 March 2015 20:14
By: edmortimer
  Multiplayer Request: Saving
To save your mercs and equipment for several matches
By: Trapper Brothers on Wed, 18 February 2015
0 535 Wed, 18 February 2015 20:07
By: Trapper Brothers
  Done mark
Possibility of checking "done" for each mercenary
By: ATigersClaw on Wed, 04 February 2015
2 895 Wed, 04 February 2015 15:38
By: ATigersClaw
  Complete weapon assemblies from BR's
By: Slax on Thu, 22 January 2015
1 719 Thu, 22 January 2015 23:20
By: Flugente
  [Feature Request] Facility produce items
By: Shacker on Mon, 21 July 2014
10 2709 Wed, 21 January 2015 02:32
By: sylar951
  Various gameplay inconsistencies
Laughing at friendly fire militia & enemy / Doctoring militia & enemy / A.I.M. Notification of death Philippines / Gas mask vision
By: ATigersClaw on Thu, 08 January 2015
2 1175 Mon, 19 January 2015 17:45
By: Slax
  Request: Apply Item Tags (like Regen) to items
By: M16AMachinegun on Sun, 04 January 2015
2 989 Mon, 05 January 2015 08:07
By: M16AMachinegun
  Request: jump through different objects
By: Kirill_OverK on Tue, 18 November 2014
15 2809 Tue, 25 November 2014 18:06
By: Meitsi
  Request: vacuum grenade - smoke-g neutralization
By: Kirill_OverK on Thu, 20 November 2014
5 1582 Fri, 21 November 2014 10:45
By: smeagol
  Request: fix big maps work lage than 360
By: Kirill_OverK on Fri, 21 November 2014
1 756 Fri, 21 November 2014 01:57
By: Kirill_OverK
  Request: light stick improvement
By: Kirill_OverK on Mon, 17 November 2014
11 3183 Thu, 20 November 2014 20:36
By: Kirill_OverK
  Proposal: Enhancements to Facilities
By: CVB on Wed, 19 November 2014
4 1519 Thu, 20 November 2014 17:20
By: CVB
  [Feature Request] Add food morale modifier to EDB
By: smeagol on Wed, 19 November 2014
3 825 Thu, 20 November 2014 14:12
By: silversurfer
  Request: AI improvement
By: Kirill_OverK on Thu, 14 August 2014
3 1082 Mon, 17 November 2014 21:39
By: Kirill_OverK
  Feature Request: Negotiate Ceasefire
By: Nasenbaer on Sun, 07 September 2014
8 1995 Mon, 03 November 2014 00:42
By: Czert
  Request: new noise system
By: Kirill_OverK on Fri, 18 July 2014
19 5930 Sat, 01 November 2014 18:57
By: Kirill_OverK
  Option to "quiet" back on the job / resting notifications
By: falconsfury on Fri, 31 October 2014
0 462 Fri, 31 October 2014 23:17
By: falconsfury
  Solution for cinematic deadlock if a character can't reach destination
By: Iori Branford on Mon, 27 October 2014
1 599 Thu, 30 October 2014 00:18
By: M16AMachinegun
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