Home » MODDING HQ 1.13 » v1.13 Feature Requests
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  So I'm messing around with a new stock. Want some input.
By: patchmasterdoom on Wed, 26 March 2014
0 412 Wed, 26 March 2014 18:26
By: patchmasterdoom
  Different "breath" damage for different calibers
By: Alex_SPB on Wed, 19 March 2014
5 1017 Wed, 19 March 2014 21:45
By: DepressivesBrot
  [Feature request] Display absorbed damage
By: smeagol on Wed, 12 March 2014
6 1453 Thu, 13 March 2014 20:16
By: sevenfm
  New mele weapons
By: Bowie on Sat, 22 February 2014
1 1177 Sat, 22 February 2014 21:49
By: Bowie
  [Feature request] More convenient fortification placement
By: smeagol on Fri, 14 February 2014
1 717 Fri, 14 February 2014 10:11
By: sevenfm
  Bether movement
By: Gigagames on Sun, 09 February 2014
8 1491 Wed, 12 February 2014 23:27
By: fallschirmjager
  [REQ] Morale impact on performance settings
By: Taro_M on Wed, 29 January 2014
4 1031 Tue, 04 February 2014 02:06
By: Taro_M
  Improved Intelligence Reporting
By: fallschirmjager on Sun, 02 February 2014
1 515 Sun, 02 February 2014 16:03
By: Flugente
  static guns
By: Nasenbaer on Thu, 23 January 2014
25 4243 Mon, 27 January 2014 10:18
By: Maalstroom
  Change the way Gas grenades work.
By: dinglehopper on Thu, 17 October 2013
22 5965 Wed, 22 January 2014 23:45
By: Kriplo
  Voice Dialog
By: E3245 on Sat, 19 October 2013
9 2095 Wed, 22 January 2014 08:26
By: Hawkeye
  Hints on Loading Screens ( 1 2 3)
By: Lamach_Head on Sun, 08 July 2012
93 28005 Sun, 19 January 2014 16:43
By: Flugente
  SAM Sites Operational status
By: AvianSavara on Tue, 07 January 2014
2 926 Wed, 08 January 2014 03:14
By: AvianSavara
  [feature request] Fast Deployment of mercs via sector map
By: smeagol on Fri, 03 January 2014
5 1126 Sun, 05 January 2014 11:43
By: smeagol
  Source Code Documentation
By: E3245 on Sat, 28 December 2013
1 609 Sat, 28 December 2013 14:54
By: DepressivesBrot
  Train less but better militia
By: cnagorneac on Tue, 24 December 2013
3 819 Tue, 24 December 2013 16:17
By: lockie
  Escape button functionality for tactical sector menu ([Ctrl]+[.])
By: LootFragg on Tue, 24 December 2013
0 384 Tue, 24 December 2013 02:30
By: LootFragg
  Weapon type indicator
By: Incunabulum on Sun, 22 December 2013
0 370 Sun, 22 December 2013 07:01
By: Incunabulum
  Reinforcement options
By: buuface on Fri, 26 April 2013
4 1433 Sat, 30 November 2013 14:10
By: Deathwyrm
  Wearable exoskeleton - Boost to carry capacity, nerf to APs
By: K0ukku on Wed, 27 November 2013
8 2016 Wed, 27 November 2013 21:39
By: Gambigobilla
  Random item for enemy
By: cnagorneac on Sun, 10 November 2013
23 4397 Thu, 21 November 2013 13:32
By: Flugente
  Hotkeys externalization
By: Sam Hotte on Tue, 19 November 2013
6 1479 Wed, 20 November 2013 22:07
By: Sam Hotte
  MP stocks. More weapon versrions. Muzzle Brakes.
By: patchmasterdoom on Tue, 19 November 2013
1 684 Tue, 19 November 2013 06:52
By: Slax
  [REQ] Rearming robot
By: Taro_M on Mon, 18 November 2013
0 458 Mon, 18 November 2013 21:52
By: Taro_M
  Options for "out of ammo" warnings
By: Slax on Thu, 14 November 2013
4 1296 Sun, 17 November 2013 20:59
By: Wil473
  Suggestion: Change .EDT files into XML files
By: John_5696 on Thu, 14 November 2013
6 1379 Thu, 14 November 2013 18:27
By: pheloncab
  Disallow enemy from firing from hip
By: Slax on Thu, 14 November 2013
5 1162 Thu, 14 November 2013 12:20
By: Kriplo
  Rework and externalise city loyalty hit for losing battles
By: Asthner on Fri, 25 October 2013
2 904 Mon, 11 November 2013 21:01
By: Flugente
  Buildings and sight range display
By: Bananarepublic on Thu, 07 November 2013
0 425 Thu, 07 November 2013 19:20
By: Bananarepublic
  Continue traning\assigment if merc was interrupted by enemy attack
By: Parkan on Thu, 28 March 2013
4 1197 Tue, 05 November 2013 15:31
By: Bananarepublic
  Starting Gear
By: Elvis_A on Sun, 03 November 2013
8 1682 Sun, 03 November 2013 23:58
By: Gambigobilla
  Portable Network Graphics
By: E3245 on Fri, 16 August 2013
8 2183 Tue, 29 October 2013 07:24
By: Buggler
  add option to sector inventory
By: Czert on Wed, 07 August 2013
10 2471 Mon, 28 October 2013 12:22
By: Elvis_A
  Deidrana hire my mercs
By: free8082002 on Sat, 13 July 2013
8 2177 Sun, 27 October 2013 16:30
By: Elvis_A
  Moving Enemy Tanks (perhaps other new enemy types)
By: Wil473 on Fri, 25 October 2013
5 1679 Sat, 26 October 2013 09:30
By: Hawkeye
  deadly games - reborn ?
By: Czert on Fri, 18 October 2013
2 791 Fri, 18 October 2013 03:58
By: winehouse
  Ini restructuring
By: Flugente on Sun, 28 July 2013
35 10012 Wed, 16 October 2013 21:23
By: Moa
  About the unified language versions
By: scodec on Mon, 14 October 2013
2 768 Wed, 16 October 2013 07:22
By: Moa
  Most wanted features ( 1 2)
By: sevenfm on Mon, 16 September 2013
41 8760 Sun, 13 October 2013 14:53
By: Zombiehunter
  Simulate air raids/artilery strikes to force player to attack
By: navaroe on Sat, 05 October 2013
2 888 Sat, 05 October 2013 19:59
By: navaroe
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