Home » MODDING HQ 1.13 » v1.13 Feature Requests
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  [REQ] Rearming robot
By: Taro_M on Mon, 18 November 2013
0 508 Mon, 18 November 2013 21:52
By: Taro_M
  Options for "out of ammo" warnings
By: Slax on Thu, 14 November 2013
4 1446 Sun, 17 November 2013 20:59
By: Wil473
  Suggestion: Change .EDT files into XML files
By: John_5696 on Thu, 14 November 2013
6 1562 Thu, 14 November 2013 18:27
By: pheloncab
  Disallow enemy from firing from hip
By: Slax on Thu, 14 November 2013
5 1313 Thu, 14 November 2013 12:20
By: Kriplo
  Rework and externalise city loyalty hit for losing battles
By: Asthner on Fri, 25 October 2013
2 984 Mon, 11 November 2013 21:01
By: Flugente
  Buildings and sight range display
By: Bananarepublic on Thu, 07 November 2013
0 479 Thu, 07 November 2013 19:20
By: Bananarepublic
  Continue traning\assigment if merc was interrupted by enemy attack
By: Parkan on Thu, 28 March 2013
4 1312 Tue, 05 November 2013 15:31
By: Bananarepublic
  Starting Gear
By: Elvis_A on Sun, 03 November 2013
8 1901 Sun, 03 November 2013 23:58
By: Gambigobilla
  Portable Network Graphics
By: E3245 on Fri, 16 August 2013
8 2420 Tue, 29 October 2013 07:24
By: Buggler
  add option to sector inventory
By: Czert on Wed, 07 August 2013
10 2749 Mon, 28 October 2013 12:22
By: Elvis_A
  Deidrana hire my mercs
By: free8082002 on Sat, 13 July 2013
8 2368 Sun, 27 October 2013 16:30
By: Elvis_A
  Moving Enemy Tanks (perhaps other new enemy types)
By: Wil473 on Fri, 25 October 2013
5 1859 Sat, 26 October 2013 09:30
By: Hawkeye
  deadly games - reborn ?
By: Czert on Fri, 18 October 2013
2 890 Fri, 18 October 2013 03:58
By: winehouse
  Ini restructuring
By: Flugente on Sun, 28 July 2013
35 10737 Wed, 16 October 2013 21:23
By: Moa
  About the unified language versions
By: scodec on Mon, 14 October 2013
2 864 Wed, 16 October 2013 07:22
By: Moa
  Most wanted features ( 1 2)
By: sevenfm on Mon, 16 September 2013
41 10096 Sun, 13 October 2013 14:53
By: Zombiehunter
  Simulate air raids/artilery strikes to force player to attack
By: navaroe on Sat, 05 October 2013
2 999 Sat, 05 October 2013 19:59
By: navaroe
  Showing more item flags in-game
By: Faalagorn on Tue, 17 September 2013
36 7849 Mon, 23 September 2013 22:33
By: derek
  Squad Formations
By: E3245 on Tue, 17 September 2013
4 2985 Fri, 20 September 2013 19:52
By: E3245
  AP cost? APs remaining!
By: Slax on Sun, 15 September 2013
2 883 Sun, 15 September 2013 19:29
By: Sam Hotte
  Missing inventory popup items type
By: Uriens on Tue, 03 September 2013
0 693 Tue, 03 September 2013 12:21
By: Uriens
  Battle messages and after-battle log.
By: Katagelan on Wed, 28 August 2013
16 3635 Fri, 30 August 2013 21:15
By: iklop
  AI selecting ammo appropriate to soldier's role/gun class
By: iklop on Thu, 15 August 2013
8 2087 Tue, 20 August 2013 22:59
By: iklop
  Look generator in map editor with selective elements.
By: merc05 on Sat, 17 August 2013
0 487 Sat, 17 August 2013 15:29
By: merc05
  Ability to add more music to the game
By: Sark on Thu, 01 August 2013
2 899 Fri, 16 August 2013 14:50
By: E3245
  Ideas for a new militia equipping system
By: P.Val on Sun, 09 June 2013
2 1377 Thu, 15 August 2013 22:42
By: Flugente
  Names
By: Katagelan on Thu, 15 August 2013
2 886 Thu, 15 August 2013 14:44
By: Katagelan
  More Sector Inventory idearequests.
By: deknegt on Fri, 09 August 2013
3 1136 Sun, 11 August 2013 18:41
By: Flugente
  A full random in Enemy gear.
By: Parkan on Thu, 08 August 2013
7 1845 Thu, 08 August 2013 21:25
By: Flugente
  co-existing profile_enemy and enemy_rank *topic addition* new enemy ranks
By: iklop on Fri, 19 July 2013
32 6666 Fri, 02 August 2013 21:48
By: iklop
  Night Combat related
By: Strohmann on Tue, 30 July 2013
6 1497 Tue, 30 July 2013 23:12
By: Flugente
  Opening doors while not standing directly in front of it.
By: Shinr on Wed, 29 August 2012
8 2537 Mon, 22 July 2013 00:02
By: takami
  Bobby Ray Ammo
By: malthaussen on Tue, 25 June 2013
2 840 Tue, 25 June 2013 22:03
By: malthaussen
  More weapons
By: Smigoz on Mon, 27 May 2013
4 1315 Sun, 09 June 2013 18:04
By: P.Val
  Facility attribute bonuses
By: SharkD on Fri, 07 June 2013
1 672 Fri, 07 June 2013 15:53
By: Sam Hotte
  Miguel & Carlos: 4 cities instead of 5?
By: SharkD on Wed, 05 June 2013
2 890 Wed, 05 June 2013 20:57
By: Flugente
  A-life system
By: kcs on Mon, 20 May 2013
12 2603 Thu, 30 May 2013 17:14
By: dethica
  Support for vertical resolutions?
By: fronzel on Tue, 28 May 2013
2 984 Wed, 29 May 2013 04:46
By: fronzel
  Vehicle passengers
By: Airwave on Wed, 22 May 2013
9 2014 Fri, 24 May 2013 16:38
By: Sam Hotte
  A hotkey on strategic screen for assigning squads would be neat
By: choijaeho on Mon, 20 May 2013
0 526 Mon, 20 May 2013 04:48
By: choijaeho
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