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Forum Icon Only registered forum members can track read & unread messages 4671 56 Fri, 27 August 2021
By: Seven.
Re: Trunk AI and improvements

    Replies Views Last message
  sticky: 1.13 Stock Data Overhaul ( ... 7 8 9 10 11)
By: Strohmann on Tue, 22 January 2013
419 268716 Sun, 08 August 2021 22:30
By: Ortis
  sticky: Mae's Builds
By: Deathwyrm on Thu, 20 November 2014
5 7746 Fri, 02 October 2020 04:59
By: Kitty
  sticky: Play 1.13 Unfinished Business and MODs ( 1 2)
By: wanne (aka RoWa21) on Tue, 28 August 2012
50 61266 Mon, 13 April 2020 22:50
By: Elvis_A
  sticky: IoV (Current version: Revised 929v008) ( ... 5 6 7 8 9)
By: zwwooooo on Wed, 09 November 2011
320 304362 Thu, 09 March 2017 17:40
By: bsquared
  sticky: New Animations ( ... 15 16 17 18 19)
By: PasHancock on Sun, 10 July 2011
753 791282 Sat, 14 January 2017 13:21
By: Hawkeye
  sticky: HAM 5 Alpha - You know it!! ( ... 7 8 9 10 11)
By: Headrock on Sat, 26 November 2011
437 442394 Sat, 08 June 2013 20:57
By: Maalstroom
icon1.gif Logical Bodytypes code added into the trunk (WIP)
By: Asdow on Sat, 15 February 2020
33 10195 Tue, 14 September 2021 14:27
By: Asdow
  16:9 interface
By: Asdow on Thu, 02 September 2021
4 221 Fri, 03 September 2021 20:18
By: Asdow
  New feature: ARC
By: rftr on Sat, 21 August 2021
1 492 Thu, 02 September 2021 05:11
By: rftr
  Mini events feature
By: rftr on Thu, 08 July 2021
0 354 Thu, 08 July 2021 07:30
By: rftr
  Melee combat thoughts
remarks and suggestions on melee combat
By: ShaDoOoW on Mon, 26 April 2021
15 2270 Wed, 05 May 2021 20:08
By: Victor_Tadeu
  Robots added to the ASD
beep boop
By: rftr on Sat, 03 April 2021
1 611 Sat, 03 April 2021 20:31
By: Seven.
  JA2 1.13 with Upscaled HQ Textures
Looking to see if its possible.
By: MrStitch on Thu, 25 February 2021
4 1152 Thu, 25 March 2021 08:10
By: nrmmyth
  Ideas for New Mercs
I already had a entire topic in the feature section, But seeing that this is the proper place to put it. I was inspired by Aruclo Vacation new mercs and Flugente's workshop to come up with more member
By: BlueWarrior on Fri, 18 December 2020
5 1926 Tue, 09 March 2021 18:17
By: luk3Z
icon3.gif Victory system overhaul, to make Covert Ops possible
Sneaking through enemy lines = defeat...
By: Kurt on Sun, 08 November 2020
0 768 Sun, 08 November 2020 17:17
By: Kurt
icon1.gif Sector water type
Montezuma's Revenge in Arulco
By: Kurt on Tue, 03 November 2020
0 494 Tue, 03 November 2020 20:49
By: Kurt
  Random thoughts while playing
By: winehouse on Sun, 29 July 2018
2 2379 Mon, 26 October 2020 16:05
By: Gopas
  "Forgiving" Merc Incapacitation mechanic
By: Morbo513 on Wed, 25 February 2015
12 6770 Mon, 26 October 2020 15:55
By: Gopas
cloud107.png Split the 'Ranger' trait
By: Flugente on Thu, 26 February 2015
21 18550 Thu, 03 September 2020 21:57
By: baraba
  Table top inspired from 1.13
Roleplay
By: Wolfe on Mon, 17 August 2020
2 1635 Thu, 03 September 2020 02:37
By: Wolfe
  MikeĀ“s "Second Coming"
Possibility of reviving Mike (?!)
By: jofffre on Fri, 31 July 2020
3 1457 Thu, 13 August 2020 10:41
By: Julix
  Improved Interrupt System ( 1 2 3)
By: Sandro on Sat, 17 September 2011
107 92959 Fri, 17 July 2020 16:05
By: sun_alf
icon1.gif Tutorial for rendering and creating animations for LOBOT
By: Asdow on Sat, 16 May 2020
0 1118 Sat, 16 May 2020 22:59
By: Asdow
delivery7.png Mounted Guns and Player Tanks
drivable vehicles feature expansion
By: merc05 on Wed, 22 January 2020
14 5143 Mon, 27 April 2020 17:50
By: Zaphod
  MERCProfile.xml extensions?
By: Vritran on Thu, 16 April 2020
0 795 Thu, 16 April 2020 11:26
By: Vritran
  Idea on fixing traits for rifles
Rifles, Assault Rifles, Sniper Rifles, LMGs ..
By: CptMoore on Mon, 03 February 2020
7 2712 Mon, 03 February 2020 23:42
By: DepressivesBrot
  Logical Bodytypes ( 1 2 3)
By: Bio on Fri, 30 July 2010
109 95036 Thu, 23 January 2020 22:12
By: merc05
  Delete MOBILE_MILITIA
By: Flugente on Fri, 02 March 2018
13 8397 Thu, 28 November 2019 18:04
By: LoTeK_
  Modernising AR (and other older ones) vs. Reality
Feedback needed if planned changes will do
By: Kitty on Tue, 26 March 2019
16 6979 Mon, 11 November 2019 02:39
By: Kitty
  Adrenaline rush
By: Greyfoot on Mon, 12 August 2019
7 2970 Sat, 24 August 2019 04:11
By: Seven.
  IOV_Revised MOLLE fixed
IOV_Revised MOLLE fixed
By: Piotr_1987 on Thu, 15 August 2019
0 1111 Thu, 15 August 2019 13:24
By: Piotr_1987
icon7.gif Individual interrupt range (IIR)
Thought on a feature.
By: HellsWind on Sat, 03 August 2019
0 973 Sat, 03 August 2019 16:53
By: HellsWind
  ARSP-ALL RESOLUTION SUPPORT PROJECT | 2012.07.15 v1.80 ( 1 2 3 4)
By: Lejardo on Sun, 12 February 2012
134 138056 Thu, 25 April 2019 09:16
By: Hawkeye
  S&F minimod
By: goc_man on Sun, 08 December 2013
24 21644 Fri, 15 March 2019 01:17
By: Kitty
cloud107.png Town Defense
Pre Battle deployment, reinforce militia
By: Sukha on Mon, 06 June 2016
9 6317 Thu, 06 December 2018 11:39
By: buuface
  8-bit colours
By: Flugente on Mon, 01 October 2018
10 4544 Sat, 06 October 2018 20:59
By: Flugente
  Rebalancing Scope and sight mode mechanics
By: Morbo513 on Wed, 19 September 2018
10 4566 Thu, 20 September 2018 07:17
By: edmortimer
  Adjustable Weapon Jam Ratio for Mercs/Enemies or both?
By: Boursk on Sun, 26 August 2018
2 2011 Tue, 28 August 2018 14:14
By: Boursk
  Merge XML file options into the INI Editor
By: Boursk on Sun, 19 August 2018
2 2062 Sun, 19 August 2018 12:56
By: townltu
  Ron's Faces mod revival
By: iklop on Sun, 21 July 2013
11 19281 Tue, 22 May 2018 15:52
By: KNN
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