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bar10.png New feature: Arulco Special Division
By: Flugente on Sat, 09 January 2016
35 14921 Thu, 04 May 2017 00:23
By: Flugente
  New feature: Mercs need food and water to survive ( ... 5 6 7 8 9)
By: Flugente on Sat, 14 July 2012
359 216406 Sat, 15 April 2017 05:10
By: Flugente
  New (mini)-Feature: Scuba Gear
By: Flugente on Sat, 08 December 2012
24 12863 Sat, 18 March 2017 12:24
By: Hawkeye
  New Quest: a questline continues...
By: Flugente on Sat, 13 June 2015
4 3299 Tue, 14 February 2017 11:58
By: Onin
  New Feature: Disease ( 1 2 3 4)
By: Flugente on Sun, 10 August 2014
124 49951 Tue, 31 January 2017 10:57
By: Vincent J. Claymore
  New feature: Minigames
By: Flugente on Sun, 11 December 2016
8 4037 Sat, 14 January 2017 16:33
By: LootFragg
  New feature: environment hazards
By: Flugente on Sun, 03 July 2016
10 4693 Tue, 03 January 2017 00:12
By: Vincent J. Claymore
  New feature: overlapping SAM site coverage
By: Flugente on Thu, 06 October 2016
2 2327 Sat, 08 October 2016 16:17
By: grim
  New feature: bear traps
By: Flugente on Fri, 12 August 2016
7 3744 Tue, 04 October 2016 14:49
By: Michael Gal
  New Feature: Improved ambush
By: Flugente on Mon, 04 May 2015
8 4292 Thu, 01 September 2016 20:33
By: Flugente
  New Feature: Dynamic opinions ( 1 2 3)
By: Flugente on Thu, 29 May 2014
109 48603 Fri, 12 August 2016 23:41
By: Flugente
  New feature: interactive actions
By: Flugente on Tue, 02 August 2016
18 7839 Thu, 11 August 2016 16:34
By: silversurfer
  New feature: mines require workers
By: Flugente on Tue, 05 July 2016
7 2943 Wed, 06 July 2016 00:54
By: RunAwayScientist
  Not a feature: classic air raids
By: Flugente on Sun, 31 January 2016
8 5020 Tue, 21 June 2016 13:54
By: RunAwayScientist
  New Feature: Collapsing roofs ( 1 2)
By: Flugente on Sun, 26 October 2014
59 26724 Fri, 10 June 2016 11:29
By: sevenfm
  In-development feature: Individual militia
By: Flugente on Fri, 12 December 2014
34 15710 Sun, 29 May 2016 04:02
By: Julix
  New feature: a private military company offers its services
By: Flugente on Sat, 30 August 2014
13 13818 Tue, 17 May 2016 13:18
By: Flugente
  New feature: easily placed extra civilians
By: Flugente on Sun, 03 April 2016
22 7052 Sun, 15 May 2016 21:35
By: Slax
  New feature: dynamic dialogue
By: Flugente on Sat, 28 June 2014
37 19042 Thu, 12 May 2016 07:39
By: RunAwayScientist
  Proof of concept: JA2 in 3D
By: Flugente on Tue, 04 August 2015
7 5068 Thu, 12 May 2016 03:15
By: Panzer
  New feature: sector fortifications
By: Flugente on Sun, 06 March 2016
6 4163 Wed, 11 May 2016 14:57
By: sevenfm
  New feature: strategic militia command
By: Flugente on Tue, 18 February 2014
39 19510 Sat, 09 April 2016 06:55
By: bigalmoho
  New feature: move equipment via assignment ( 1 2)
By: Flugente on Sun, 11 August 2013
45 28149 Thu, 31 March 2016 21:38
By: Anthropoid
  New ammo type: cryo ammo
By: Flugente on Sun, 24 January 2016
11 5216 Tue, 26 January 2016 18:34
By: CVB
  New feature: Campaign History
By: Flugente on Mon, 23 December 2013
22 13942 Fri, 14 August 2015 17:38
By: 88vs1984
  New Feature: Tactical recruitment
By: Flugente on Wed, 03 June 2015
3 3163 Wed, 22 July 2015 01:08
By: Flugente
  New Feature: Drug System Overhaul
By: Flugente on Sun, 28 June 2015
3 2563 Sat, 04 July 2015 23:38
By: Flugente
  New feature: enemy profiles
By: Flugente on Sat, 25 May 2013
16 16636 Thu, 04 June 2015 05:56
By: edmortimer
  Deleted feature: poison system
By: Flugente on Wed, 20 May 2015
3 1640 Fri, 22 May 2015 00:41
By: Flugente
  New Feature: Helicopter drops anywhere ( 1 2)
By: Flugente on Sun, 10 November 2013
52 22643 Thu, 26 February 2015 22:19
By: Flugente
  New feature: Tripwire-triggered mines, directional mines (claymores), mines display, layered hierarc ( 1 2 3)
By: Flugente on Wed, 11 April 2012
98 56897 Sat, 31 January 2015 17:13
By: Ravenhugger
  New Feature: Tracking
By: Flugente on Tue, 04 November 2014
12 12848 Tue, 25 November 2014 23:30
By: Kirill_OverK
  Zombies! WH40K! and more. ( ... 2 3 4 5 6)
By: Flugente on Tue, 27 December 2011
207 141081 Fri, 07 November 2014 23:11
By: Reffy
  New mod: full-scale zombie invasion ( 1 2)
By: Flugente on Sun, 04 November 2012
61 31824 Thu, 11 September 2014 13:27
By: Flugente
  New feature: Scope modes ( 1 2)
By: Flugente on Sun, 08 April 2012
57 40964 Wed, 19 March 2014 17:27
By: silversurfer
  New feature: Bombs can now be armed in the inventory, and dropped/thrown afterwards
By: Flugente on Sat, 02 June 2012
29 11672 Wed, 01 January 2014 16:58
By: Flugente
  Ancient feature: sexism, racism, cursing the french and other human relations ( 1 2)
By: Flugente on Sat, 19 October 2013
52 20615 Thu, 26 December 2013 13:41
By: Flugente
  New feature: apply items to/take items from other persons
By: Flugente on Wed, 27 March 2013
35 18596 Tue, 12 November 2013 03:44
By: Bananarepublic
  New feature: Overheating Weapons ( 1 2 3 4 5)
By: Flugente on Wed, 14 December 2011
183 89846 Fri, 25 October 2013 22:52
By: Flugente
  New feature: new drug system ( 1 2)
By: Flugente on Thu, 26 April 2012
51 24710 Tue, 09 April 2013 23:02
By: Flugente
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