Home » SIRTECH CLASSICS » Jagged Alliance 2 » The A.I.M. Library » Chance to hit (CTH) seems predetermined as opposed to random
Chance to hit (CTH) seems predetermined as opposed to random[message #334691] Tue, 29 July 2014 23:27 Go to previous message
xerkon

 
Messages:17
Registered:July 2014
I'm playing vanilla JA2 for the first time and one thing I've noticed is that if you ever want time to pass in the real world insanely fast, just sit down and play some JA2. I start at some particular time and then what seems to be about an hour later I look at the clock and 5 hours have gone by. :crazy:

But that's not why I'm posting. I've noticed that after loading a save all my mercs taking the same shots end up missing and hitting exactly as they did before I reloaded. Here's an example: I encounter an enemy and save the game. Then I take 3 shots. The first one hits for -14 health, second one misses and hits a rock and third hits again for -37 damage. Now I load the save and take the exact same shots and exactly the same thing happens.

It would seem that at the point I save the game all the chances to hit have already been computed for every merc who might shoot. I guess I figured it would be more random than that. If you really wanted to cheat you could have every merc take shots and then reload and only take the shots that did the most damage the first time. Hmmm...
 
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