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Action point problems with .30 cal machine gun[message #77692] Thu, 16 October 2003 20:10 Go to previous message
wzombie
Messages:4
Registered:October 2003
Yeah...

How come, sometimes, that .30 cal machine gun takes a whole lot of action points (20-23, first burst only i.e. weapon not already raised) and sometimes the first burst takes very little action points (9-12 or something).

In both cases, the merc (IMP, actually, started fresh, not imported) firing is completely healthy.

No, I'm not using energy boosters to lower the action point cost for firing the first shot/burst.

I've noticed that this has sometimes something to do with the direction where you're firing; I mean whether you're firing straight ahead or if your merc needs to turn 45 degrees to aim (crouched or standing).

I'm playing with JA2UB version 1.01 with SOGpatch installed also.
 
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