Home » MODDING HQ 1.13 » v1.13 Multiplayer Development & Bug Reports » JA2 1.13 Multiplayer (2)
Re: JA2 1.13 Multiplayer (2)[message #186434] Mon, 26 May 2008 22:00 Go to previous messageGo to previous message
RoWa21

 
Messages:2004
Registered:October 2005
Location: Austria
I just had a crash on the server in debug mode. See the screenshot. Hope that helps.

http://ja2.h758491.serverkompetenz.net/Wanne/CTD.PNG

EDIT: Just tried another game and it crashed there again. The problem seems to be that LATEST_INTERRUPT_GUY is set to 255. So the MercPtrs[ LATEST_INTERRUPT_GUY ] goes out of index, because it only has 155 entries.

I took a look at the following define in the watch window:
#define LATEST_INTERRUPT_GUY (gubOutOfTurnOrder[gubOutOfTurnPersons])

gubOutOfTurnOrder has a size of 147 elements. All elements are set to 0 except the first [0] element. This is set to 255. gubOutOfTurnPerson is set to 0. This is why LATEST_INTERRUPT_GUY is 255.

[Updated on: Mon, 26 May 2008 22:14] by Moderator



 
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