Home » MODDING HQ 1.13 » v1.13 Multiplayer Development & Bug Reports » JA2 1.13 Multiplayer (2)
Re: JA2 1.13 Multiplayer (2)[message #189923] Tue, 01 July 2008 11:47 Go to previous messageGo to previous message
haywire
Messages:2
Registered:July 2008
I tried the MP yesterday , and I must say you did a great job !
But I have one suggestion to make :

One should be albe to save a standard team and loadout to speed up the whole team-creating process and get into the fight faster.
I know you'd have to consider the various Bobby Ray's settings and if SAME_MERC was != 1 but it sure could be done for the default settings ... ?

Some rudimentary means of communication would be nice also. Like key binds to signal "ready?" "ready"
Damn I can't figure out more right now xD
 
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