Home » MODDING HQ 1.13 » v1.13 Multiplayer Development & Bug Reports » JA2 1.13 Multiplayer (2)
Re: JA2 1.13 Multiplayer (2)[message #191505] Tue, 22 July 2008 16:31 Go to previous messageGo to previous message
haydent

 
Messages:265
Registered:November 2007
Location: NSW, Australia
well im running linux (xubuntu) nomafter windows died on me ... i really like linux, but for now no VS unless i run a VM or install windows in another partition... possible but not likely right now...

i will try and fix this with u guys without it...

so what happened to the old thread ?? did it get canned or something coz i cant find it ???

as you point out 255 is some kind of end marker, and what is happening is an interrupt is being started for a soldier not there, and when a call is made to this soldier is CTD's (this is the most common reason for CTD).

i imagine whats happening (as b4 if i remember right) the count for the number of soldiers in the interrupt list is wrong, so it is awarding one too many( ie at the end there is no merk there)

im just setting up some linux dev tools so i can atleast search through the src easy, then im off to bed i will look furter into this though...


 
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