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STI File Structure (by Pipetz)[message #222389] Sun, 21 June 2009 12:16 Go to previous message
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STСI (Sir-Tech's Crazy Image) file format.
by Pipetz

Original post:
http://66.196.80.202/babelfish/translate_url_content?.intl=de&lp=ru_en&trurl=http://forum.ja2.su/cgi-bin/yabb/YaBB.pl%3fboard%3dgravediggers;action%3ddisplay;num%3d1203667162

English source from:
http://ja2v113.pbworks.com/STCI-(STI)-format-description

STСI format is used to store graphical objects of Jagged Alliance 2 game. Every STCI file can hold one or more images. Images are stored using either 16-bit (16bppRGB565) or 8-bit (8bppIndexed) format. 16-bit file holds just one noncompressed image. The most of them are in LOADSCREENS folder.


Header (64 bytes, STCIHeader structure).

STCIHeader structure is described in Standard Gaming Platform\imgfmt.h.

1-4 bytes

[Updated on: Sun, 21 June 2009 12:18] by Moderator



 
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