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Updating Urban Chaos Characters with new Traits available in v1.13[message #267332] Wed, 24 November 2010 07:03 Go to previous message
Wil473

 
Messages:2842
Registered:September 2004
Location: Canada
This post is directed at any of the original Mod Squad who may be still around. I'm the one updating Urban Chaos to take advantage of the capabilities available with he v1.13 (source code) mod under the UC-1.13 Hybrid project. The semi-closed Beta, but public base code, MP-Beta has had for a while now a new set of character traits and skills available; and in the long run I wish to update UC-1.13 to allow use of these traits (they can be turned off in favour of the old system, but I haven't figured out how to make the old system the default one yet).

Before I offend anyone by assigning new traits myself, I thought I should give the people that created the Urban Chaos characters first call as to what new traits to use. Sandro's original discussion thread on STOMP Traits is located Here . The first page seems out of date, so you may wish to just install one of Tais' SCI's and browse through the IMP creation to see what these traits do.

A mix of three Major and Minor Skill traits may be assigned.

Major Traits:
Auto Weapons
Heavy Weapons
Marksman
Hunter
Gunslinger
Hand to Hand
Deputy
Technician
Paramedic

Minor Traits:
Ambidextrous
Melee
Throwing
Stealthy
Athletics
Bodybuilding
Demolitions
Teaching
Scouting
Night Ops


One of the new Character Traits will be needed as well:
Neutral
Sociable
Loner
Optimist
Assertive
Intellectual
Primitive
Aggressive
Phlegmatic
Dauntless
Pacifist
Malicious
Show-off

These changes (indeed the replacement of prof.dat with the new XML based system) won't be taking place for the UC-1.13 Hybrid until probably sometime in the new year.

EDIT: I forgot, since Jubilee is in both DL and UC, I'll be using the same skills/traits, hopefully determined with input from the original modders, to update the character in Dl-1.13 as well.

[Updated on: Tue, 20 December 2011 03:48] by Moderator



 
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