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MercStartingGear editor[message #270448] Sun, 16 January 2011 19:18 Go to previous message
Dansken is currently offline Dansken

 
Messages:89
Registered:March 2007
Location: Norway
I have made a small Access application for creating multiple gearkits (NSGI), which has been updated for current releases (stable 7435, unstable 9365).

You can only view three kits side-by-side, but all five kits are configurable. Naming the gearkits and setting an absolute price is now supported.

It's available for download in case anyone else is interested, at least until the xml editor is brought up-to-date.

If you don't have MS Access installed, you will need to download the free Access 2010 Runtime from Microsoft. Install the 32-bit version (AccessRuntime.exe), even on 64-bit Windows.

Screenshot
Main Menu
https://www.dlknudsen.com/ja2-msge/MercStartingGear_v1.5.gif

Should works with any NSGI-compatible mod. Confirmed to work with
- 1.13 release 7435 (stable)
- 1.13 release 8684 (unstable)

For ease of use, place MercStartingGear_v1.8.accdr in your main Jagged Alliance 2 folder (where ja2.exe is located).

Step 1) Select XML folders (only necessary if you are running av mod)
Step 2) Import supporting XML-files
Step 3) Import MercStartingGear
Step 4) Configure gearkits as desired
Step 5) Export MercStartingGear

Version 1.8 is updated with correct folder definitions for AIMNAS Bigmaps.
Bugfix: Safely ignores an occational error introduced by "Save gearkit when swithcing to main menu". Please close gearkit window (or change merc) to save changes, instead of switching to the main menu.

Version 1.7 is updated with the latest skill descriptions from 8684 and adds a tooltip with item descriptions.
Bugfix: Save gearkit when switching to main menu instead of requiring you to close the gearkit window.
Bugfix: Gear Value is updated instantly when changing items.

As of version 1.6 it is no longer necessary to copy files around manually. The following XML-files are read from the correct folders:

- Armours.xml
- Items.xml
- LoadBearingEquipment.xml
- Magazines.xml
- Weapons.xml
- MercProfiles.xml
- MercStartingGear.xml

The folder paths are user definable, so you can make it work with custom installs or different mods.

changelog:
1.8 Safely ignore occational error introduced by "Save gearkit when switching to main menu". Please close gearkit window (or change merc) to save changes, instead of switching to the main menu. Updated defaults for AIMNAS Bigmaps.
1.7 Added item tooltip. Bugfix: Save gearkit when switching to main menu. Bugfix: Instantly show new Gear Value.
1.6 XML files are read from user-definable folders
1.5 Updated to new MercStartingGear.xml format
1.3 More resilient to changes in supporting xml-files
1.2 Updated to work with latest SVN xml files
1.1 Switch between categories of items to display: all, guns, explosives etc. New price calculation for a small speed improvement
1.0 Edit gear for everybody: AIM, MERC, RPC, NPC. Also includes alternative interface to enter item IDs directly.
0.9 Allows editing MERC starting gear as well as AIM gear
0.8 Converts MercStartingGear.xml with unix line endings to CrLf
0.7 Removed AimAvailability.xml dependency
0.6 Imports existing MercStartingGear.xml
0.5 Import support data from xml, should work with all NSGI-compatible mods
Download new version
Download previous version

[Updated on: Tue, 19 April 2022 18:13]

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