Home » PLAYER'S HQ 1.13 » v1.13 Combat/Weapon Academy » Disabling SAM sites...
Disabling SAM sites...[message #278216]
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Tue, 19 April 2011 23:21
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InstantKarma |
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Messages:5
Registered:April 2011 Location: NL |
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Playing JA2 again after a loooong time of absence. Installed 1.13 and went on Insane difficulty.
Anyway, a question about disabeling SAM's: I've taken the NE SAM site and decided to blow up the console to render it useless.
My team trained some militia for good measure, and then pulled out to continue on other missions.
The NE SAM gets overrun by an enemy horde a day or two later. The militia loses but my airspace is still green, as one would expect fomr a disabled SAM.
So far so good...
A few days later, I do the EXACT same thing with the central SAM. I had Bull RPG the console to tiny bits and moved out to leave the sector for what it is.
Then, the enemy comes and retakes the central SAM. But this time, the airspace turns red again...
What went wrong here? Any ideas?
-InstantKarma
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