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New Stealth Mechanics[message #297174] Tue, 24 January 2012 07:56 Go to previous message
Teh_Az is currently offline Teh_Az
Messages:2
Registered:December 2011
A friend of mine is working on some new stealth mechanics for JA inspired by Splinter Cell, Metal Gear, and Assassin's Creed. Any ideas? So far he's been able to build some shadow mechanics but so far the sprites disappear once they leave the shadows. It isn't graphical, just the crunch, but pretty soon we're hoping to implement moving with your back against the wall and peering behind corners and so forth. Oh, and yeah, stealth kills and backstabs.

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