How does the CTH formula look in vanilla?[message #303246]
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Wed, 11 April 2012 14:07
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Afroman |
Messages:4
Registered:April 2012 |
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Hi!
I've read the relevant "How it works"-article on 1.13.
But I'm unable to find the vanilla version.
Could anyone point me in the right direction?
I'm specifically interested in:
How does range affect CTH? Is it lowered with each tile or are there "borders"? and how much is it lowered?
How does AP affect CTH? is it worth to allways aim as much as possible?
How does the burst mode CTH look like?
THanks in advance!
Afroman
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