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Ron's Faces mod revival[message #323031] Sun, 21 July 2013 18:43 Go to previous message
iklop is currently offline iklop

 
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Registered:July 2013
Location: Germany
Mausi proudly presents "Ron's Faces mod" revival


In 2006 Ron created a Faces mod to replace most of the good ol' mercs and IMPs we already knew so well. Exchanging many mercs, the game got some new and different flair.
Marlboro Man later rearranged several pictures, to make them fit better to the mercs.
I merely finished what they started with adding some missing IMP pictures, changing/rearranging some mercs and updating the "prof.dat" - nowadays called MercProfiles.xml.
Please note that characters from different Jagged Alliance games (like Gaston or Kelly) which were added to JA2v113 still have their original faces from these games Smile



Installation

1) Jagged Alliance 2
2) Jagged Alliance v1.13, revision 6023 or newer
3) if wanted, an items mod (see next chapter "FAQ")
4) Ron's Faces mod

Download link: download from Mediafire

Make backup copies of the folders "Faces" and "IMPfaces", as well as a copy of the files "MercProfiles.xml IMPPortraits.xml RPCFacesSmall.xml" from Tabledata.
All can be found in ~Jagged Alliance 2 root folder\Data-1.13\

Unzip "Faces" and "IMPfaces" to ~Jagged Alliance 2 root folder\Data-1.13\
Unzip the *xml files to ~Jagged Alliance 2 root folder\Data-1.13\Tabledata

If you are using an items mod, it is adviced to overwrite the explained folders and *xml files in ~Jagged Alliance 2 root folder\Data-MODNAME and Data-MODNAME\Tabledata



FAQ

JA2 compatibility

Any JA2 v1.13 revision from 6023 and newer should be compatible.
If some mercs are missing in A.I.M. they might be found in M.E.R.C. or are really not ingame.
Ron's Faces mod will run properly.


Mod compatibility

Any plain items mod should be compatible, as long as it
- is build around JA2 v1.13 revision 6023 or newer
- changes only items and leave RPCs untouched (for example Miguel, Joey)
If the items mod changes RPCs, there is a possibility that you get grafical glitches when talking to someone.

Item kits from mercs are stored in MercStartingGear.xml, not in MercProfiles.xml, so don't worry that you get "wrong" kit selections.

For example "Arulco Folding Stock" and "Instruments of Violence" should be fully compatible, as they change no characters.[/i]</font>


Camouflage faces

Adviced to turn off in the JA2options.ini (ctrl+f camo - first search result should take you there).
The faces used were made a long time ago. You may activate camo faces, but most likely won't see any effect.


Face items

Adviced to use the ingame setting "face icons" instead (found in Options, page 2).
Similar to camo faces above, you may use the setting "face items", but most likely won't see any effect.


Ira/Miguel/RPCs

There is still the issue of glitchy quest talk (for example when you meet with the Rebels at game start, the large portraits). I don't know yet where the problem is.
Hopefully fixed in a future release.


Gregory "Spooky" Block

A character from M.E.R.C., has no item kits in older v1.13 revisions.




Credits
Ron: creator of many of the pictures used
Starchris: created several more
Marlboro Man: rearranged faces to better fit all mercs, edited Prof.dat for compatibility
Kazuya: IMP 218 (original by Navetsea), Grunty, Biff and Vince
KindlyOne: IMP 209, IMP 215 and Flo
Hachiryoku: IMP 213 (original by Navetsea) and IMP 219
Calu: IMP 201
Karbo: IMP 200
Peter_Popel: IMP 214
Sinclair: IMP 212 (large portrait)
anv: created several missing 33+65 face files
Mausi: changed and rearranged portraits, edited MercProfiles.xml for compatibility

Please add corrections where i'm wrong.

[Updated on: Wed, 23 May 2018 02:52] by Moderator

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