Home » MODDING HQ 1.13 » Flugente's Magika Workshop » Ancient feature: sexism, racism, cursing the french and other human relations
Re: Ancient feature: sexism, racism, cursing the french and other human relations[message #326961] Tue, 22 October 2013 01:29 Go to previous messageGo to previous message
Flugente

 
Messages:3542
Registered:April 2009
Location: Germany
Hawkeye
Crazy to think all those attributes are there, but never used. Didn't appearance, refinement and rascist values affect interaction with NPC's or Morale? Or was it all just swept under the carpet?
It wasn't used anywhere, apart from Sexism for the Hick's quest and Some part of Appearance for Showoff characters. But this was added relatively recently by Sandro & Headrock.

Maalstroom
We should know when Buzz wants to quit because she's harassed by the sexist bunch around her or why not - she goes psycho and starts shooting them Smile). Does this sounds ok with you guys?
Buzz? She's the high priestess of hatred. Judging from her values, bio and psycho disability, you'll likely piss her off if you breathe :junkyarddog: :blackcat:

A very sad thing is that we can not add more speechfiles, unless we somehow get hold of the original voice actors. JA:F could easily score a lot of points here by expanding the mercenary relations and adding a lot of spoken texts.

Update: r6521 adds a bit of new goodies:
  • mercs with average refinement get a morale penalty if they care extremely about refinement and the other merc is a slob or snob
  • added belgian and portoguese nationalities
  • Fix: race, sexism etc. xml data didn't correctly overwrite PROF.DAT data (this is what I posted about earlier)
  • Reworked DropDown class. It is now much easier to use, the user has to implement only one function. See Documentation in DropDown.h.
  • Added Helptexts to DropDown that will show when hovering over the main region of the DropDown.


 
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