Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New Feature: Radio Operator  () 1 Vote
Re: New Feature: Radio Operator[message #328606] Wed, 27 November 2013 03:55 Go to previous messageGo to previous message
bimbo0099
Messages:3
Registered:May 2013
Awesome work as always, Flugente!

I have a question though, do I have to reactivate the radio everytime I switch sectors in tactical view?
I had some occasions where the enemy was able to call mortar strikes and reinforcements although the communications should have been jammed.
My merc is an IMP with the radio operator trait and he is wearing the radio 'as a backpack', just like the first post shows. The sound for the different actions plays and I can see the icons on the merc portraits.

Also, a possible bug, the battery doesnt seem to drain for me. My radio is literally turned on for 5 ingame weeks straight, the charge meter is still maxed and the battery says 'full' in the description box. Seems like I have the russian pocket size nuclear edition Smile

Game dir: 1878
Exe: 6641
Mods: Wildfire maps 6.07
 
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