Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New Feature: Radio Operator  () 1 Vote
Re: New Feature: Radio Operator[message #339334 is a reply to message #338997] Mon, 09 February 2015 00:22 Go to previous messageGo to previous message
Flugente

 
Messages:3542
Registered:April 2009
Location: Germany
As a part of this, radio operators get a new use. They allow us giving militia in adjacent sectors (or adjacent towns) strategic movement orders. So if you want your militia to engage, but perhaps don't want to directly join them, it would be reasonable to have one of these guys along...

Now that we have a much easier time moving militia, it is a good time to remove this trait's biggest exploit: The militia reinforcements could previously ordered from any sector and arrived almost instantly. This allowed bypassing hours of their travel. Combined with the helicopter, one could move around a full sector's militia contingent across the country in blitzkrieg style. No more of that!
As of now, radio operators can only call in reinforcements in tactical inside towns. Combined with the new feature, you still move militia around, even easier than before - but 'militia blitzing' is no longer possible.

And no, there is no option to revert to old behaviour, because I say (and code) so.

[Updated on: Mon, 09 February 2015 00:28]




I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.


 
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