Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New Feature: Radio Operator  () 1 Vote
Re: New Feature: Radio Operator[message #346772 is a reply to message #346385] Thu, 01 September 2016 14:53 Go to previous messageGo to previous message
Boojum

 
Messages:11
Registered:September 2016
Excuse me, Flugente, but since you allowed to use this radio operator mechanics with the old inventory system, maybe you could also allow to use this with the old skill system? For example, by replacing strings #17 573 - 17 574 in Soldier Control.cpp:
if ( !NUM_SKILL_TRAITS( this, RADIO_OPERATOR_NT) )
		return FALSE;

with something like
if ( !NUM_SKILL_TRAITS( this, RADIO_OPERATOR_NT || this, ELECTRONICS_OT ) )
		return FALSE;

Radio operating and electronics are very closely connected IRL, for example, many (if not most) of the radiophysical faculties don't make a difference between these specialities, having only combined "Radiophysics and electronics" specialization instead.
 
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