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Item Size and Weight 1.13[message #330002]
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Sat, 25 January 2014 19:20
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Off_Topic |
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Messages:1000
Registered:January 2009 |
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This is something I came across over the last year, where the size/weight of a lot of items seem arbitrary.
This affects obviously, what you can carry, but also what you can store in different pockets.
1-9 are gun sizes, so technically 10=1, the smallest size an item can be. Yet there doesn't seem to be any pattern at play when comparing different items.
This has left the Pockets a bit of a mess, instead of being able to just say something size 20 is twice as big as size 10, therefore you can put 1x(10) & 2x(20), it's all over the place.
A good example is the Mini Grenade, they were the same size as a MK Grenade. Or a piece of string is the same size as a Reflex Scope.
I suggest the following:
Review current Items (Guns Excluded) and try to make them more uniform in Size/Weight.
This would allow the pockets to be revised and make more sense.
If there's general agreement I'm prepared to do the work and discuss this with others.
The benefits would be a more coherent inventory system and more realistic storage.
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