Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: anti-materiel ammo
New feature: anti-materiel ammo[message #331296]
|
Sat, 15 March 2014 20:27
|
|
Flugente |
 |
Messages:3503
Registered:April 2009 Location: Germany |
|
|
New feature: anti-materiel ammo
What is the point of having anti-materiel rifles if they don't damage, well, stuff? :rifle: Fixed that. There is now a new property in AmmoTypes.xml:
#define AMMO_ANTIMATERIEL 0x00000004 //4 // this ammo is anti-materiel, bullets can destroy structures set in the xml as 4. I switched the .50 BMG and 12.7x108mm ammo to this new type, as all guns using them are big-ass anti-materiel rifles.
http://www.youtube.com/watch?v=JQOolj1p558&feature=youtu.be[/video]
If a gun fires ammo with this tag, it can destroy structures on the map. How much damage is done depends on the weapon's impact. Certain structures cannot be damaged by this, like specially reinforced walls etc.
It would be cool to have states between 'wall exists' and 'wall is atomized'. I do realize that 3 shots don't vaporize a wall, but that's the 'engine' we're stuck with. It also does not take that many shots to bring down a wall (if your gun can damage it in the first place), as structure hit points are... small.
Nevertheless, some people might now find other uses for those ridiculous rifles apart from weightlifting.
This was added to the trunk in r7069 and GameDir r1984.
Report message to a moderator
|
|
|
|
 |
|
New feature: anti-materiel ammo
By: Flugente on Sat, 15 March 2014 20:27
|
 |
|
Re: New feature: anti-materiel ammo
By: smiley on Sat, 03 January 2015 17:28
|
 |
|
Re: New feature: anti-materiel ammo
By: Flugente on Sat, 03 January 2015 19:49
|
 |
|
Re: New feature: anti-materiel ammo
By: smiley on Sun, 04 January 2015 08:47
|
 |
|
Re: New feature: anti-materiel ammo
|
 |
|
Re: New feature: anti-materiel ammo
|
 |
|
Re: New feature: anti-materiel ammo
|
 |
|
Re: New feature: anti-materiel ammo
By: Marcell on Sat, 15 March 2014 20:40
|
 |
|
Re: New feature: anti-materiel ammo
|
 |
|
Re: New feature: anti-materiel ammo
By: Flugente on Sat, 15 March 2014 21:45
|
 |
|
Re: New feature: anti-materiel ammo
By: Zarax on Wed, 19 March 2014 16:13
|
 |
|
Re: New feature: anti-materiel ammo
By: smeagol on Thu, 20 March 2014 12:42
|
 |
|
Re: New feature: anti-materiel ammo
By: Flugente on Thu, 20 March 2014 13:49
|
 |
|
Re: New feature: anti-materiel ammo
By: Jakub on Thu, 27 March 2014 01:31
|
Goto Forum:
Current Time: Tue Jul 08 05:19:22 GMT+3 2025
Total time taken to generate the page: 0.00573 seconds
|