Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New Feature: Dynamic opinions
Re: New Feature: Dynamic opinions[message #333370] Sat, 31 May 2014 00:46 Go to previous messageGo to previous message
anv

 
Messages:250
Registered:March 2013
More: Very Happy

First Impression - special modifier for merc with neutral opinion about someone with value depending if first real modifier is negative or positive.

Remember That Time? - mercs who finish quest together or capture a town should get bonus.

Spilled The Beans - merc witnessed another merc giving up info to Deidranna during interrogation.

Waste Of A Perfectly Good Shootout - aggressive mercs should get irritated at merc who offers enemies surrender.

Never Give Up - agressive mercs should get especially pissed at their leader when surrendering (or person who offers to surrender if prompted by player).

Unsportsmanlike Conduct - pacifists and snobs should get angry at mercs who kill already incapacitated enemies.

Brothers Behind Bars - mercs who are POWs together should get bonus for surviving captivity.

In It For The Money - rebels RPCs should get annoyed by mercs demanding a raise or refusing contract extension due to lack of money.

They're On His Side - any time merc gets angry at player, his opinion about IMPs should decrease.

Wait For Me! - mercs should get angry for comrades who retreat from battle leaving them behind.

Came To Take All The Credit - low level cheap mercs who are on place for a long time should be concerned about new high level mercs arriving.

Team Killer - if one of our mercs killed another (ordered by player, so not accidently), everyone else should be appropriately freaked out.

He's On Our Side Now? - RPCs who just switched sides (Conrad, Igmus, Mike) should be distrusted by all mercs at least for few days after joining.

Serious Business - sober rebel RPCs and snobs should get annoyed when in battle together with drunk mercs.

Killjoy - Drunk mercs should get irritated by sober squad leaders and snobs (not only in battle).

Nice Job, Clumsy - merc should get annoyed when someone else screws up sneaking and causes enemies to notice him too.

You Call That Maintenance? - mercs should get irritated at technician when their lately repaired equipment malfunctions.

Bullet Magnet - mercs should get irritated when attack meant for their teammate hit them instead. Target should be grateful instead.


 
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