Home » PLAYER'S HQ 1.13 » v1.13 General Gameplay Talk » Why is "masochist mode" on by default?
Why is "masochist mode" on by default?[message #339508] Thu, 19 February 2015 02:27 Go to previous message
Eyestabber is currently offline Eyestabber

 
Messages:25
Registered:February 2015
OK, I know I've said that I love 1.13, but some "design choices" are simply baffling. Namely: counter attacks. DCA was actually fun to deal with. But massive counter attacks, after a while, become a sad overused joke. Conquered a SAM site? Cool, have some 60 guys to celebrate. New city liberated? Here's 82 guys joining the party. Yo, remember that city you took 4 hours ago and maxed out the town militia? It would be a shame if the garrison had to face 93 guys, wouldn't it?

I don't care how "realistic", "hardcore" or whatever they are. There is a thin line between making the game more challenging and turning it into a form of virtual masochism. Honestly, JA is a GAME and it's supposed to be FUN. Sloggin through endless battles on maps that I've conquered 3 hours ago is NOT fun. Btw, I don't mind facing tougher defenses, but having to fend off wave after wave of idiotic counter attacks is really boring. I've already got a job where I can do repetitive boring stuff, don't need my games to do the same, no thank you.

Aggressive AI shouldn't be ON by default, this is just silly. I've already found it on the INI and disabled it, but it seems like I have to start a new game for the changes to take effect, which I will NOT. GABBI ftw, and I ain't even gonna pretend to feel bad about using ALT + O to skip the masochistic borefest.

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