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New Quest: a questline continues...[message #341416]
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Sat, 13 June 2015 20:43
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Flugente |
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Messages:3507
Registered:April 2009 Location: Germany |
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Some of the vanilla questlines seem very short. Adding new quests is hard (as a lot of it is hardcoded), and we cannot record new dialogue bits (unless someone gets a hold of the voice actors from back then). Nevertheless, I've added a new quest, which as much content as possible moved to Lua scripts and .edt files (did I mention how much the .edt format sucks? I should, because oh boy, it DOES).
As this is the first time in over a decade that we have an entirely new quest, I am not going to spoil what exactly happens in the quest here. If you have questions to this quest, please only post them in spoiler-tags ([*spoiler][*/spoiler] without the '*'s). A few short infos however:
- The quest starts right after another quest finishes, but only if it was done in a certain way (it makes sense in the context).
- You can decide whether you want to do this quest, and how. Depending on your game- and roleplay style, a moral dilemma might come up in the quest.
- If you don't want to know more about the quest, don't read the GameDir changes that come with this
- Modders can alter what sectors are involved (and alter the difficulty) via Scripts/Quests.lua and Scripts/strategicmap.lua. Especially if they have different maps, we can't have people spawning in deep water, can we now?
- If you don't want this quest to ever show up, edit InternalEndQuest(...) in Scripts/Quests.lua and remove the parts that start this quest.
Does not break savegame compatibility.
This has been added in r7889 & GameDir r2252. Not using the updated GameDir files will cause your toaster to be possessed by a demon... again.
I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.
If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.Report message to a moderator
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