Home » MODDING HQ 1.13 » v1.13 Bug Reports » Bugs: Unofficial releases (SCI's), unstable and DEV builds (Read the first post before posting!)
Re: Bugs: Unofficial releases (SCI's), unstable and DEV builds[message #345133 is a reply to message #345128] Tue, 19 April 2016 11:19 Go to previous messageGo to previous message
ShadowCaped

 
Messages:17
Registered:July 2009
Location: Italy, Sardinia, Cagliari
silversurfer wrote on Mon, 18 April 2016 23:15
I uploaded a fixed revision 8162 exe here in case anyone wants to test the fix


Done... and there are still problems...

While searching for other scenarios i had tested again the 2 tested by you (better more than less).
Then tested DCA: all OK! Enemy enter in the proper way and reinforcement enter in the right way at the right moment.
Next step: "Player attack Enemy & Enemy call Reinforcement", i caught 2 patrol in the perfect position... attacked one of them, placed the merc and while unnoticed (i'm sure... the game was in real time), suddenly and with no reason the second patrol entered as reinforcement. This is not Good at all, something is still wrong.

Important (may be):
1) Jeeps were present even if the progress was 13 so... they are not allowed!
2) Even with ENEMY_TANK_CAN_MOVE_IN_TACTICAL set to TRUE... they are blocked, they try to move changing facing but are unable to move (in my previous post i had not realized that jeeps uses by default some of the tank INI entries, this time i have tried all the possibilities, at least i hope, V1.13 had become a bit too much complex...)
3) Before this bug fix, destroying the patrol/garrison with a Jeep will lead to a sector cleared. After the bug fix, the same will lead to Merc unable to leave the sector because enemy are present... NO Enemy is there, only dead corpses and the scrap of the jeep but returning on strategic view the icon of the jeep is still there. I retreated from the sector, in tactical view, then attacked again... the Jeep magically reappear. Destroyed it again and enemy is still present... and the Jeep continue to "resurrect" again and again

Here 3 saved games

As for the INI file the only entry that i have changed is ALTERNATIVE_HELICOPTER_FUEL_SYSTEM = FALSE (but please... don't ask me why i had changed it)

In the Saved Games can be see the "Immortal Jeep" in various stage of his creation (let say) angel suprised

 
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