Home » MODDING HQ 1.13 » v1.13 General Development Talk » Game element Questions {solved) (?'s on Item Size, LBE, MOLLE, Coolness, Quickly collect royal jelly, Gas can and Game Breaks....)
correct8.png  Game element Questions {solved)[message #343109] Fri, 06 November 2015 03:55 Go to previous message
dreambig207 is currently offline dreambig207

 
Messages:20
Registered:October 2015
1. Items Sizes - I've been messing around with them and LBE equipment and I can't seem to figure out what size means can someone help? size 1 = some pistols 10 = keys 22 = some knives and ammo and 34 = an ammo crate. I know that size can effect how many items fit in sm med and lg pockets but anything else? To me the numbers seem to jump around and don't progressively get bigger. Can someone explain what size means or does, I'm also pretty sure it's used to assign items to fit certain LBE slots - but that's a slow process in reverse engineering... so as much information as possible would be helpful since I'm working with LBE and hope to try to make some.

2. How does MOLLE work and how do you assign something as MOLLE compatible - likewise how would you create similar compatible LBE items?

3. what is "coolness" and what effects does it have?

4. Robot speed - is there a way to speed up it's movement it moves sooo slow

5. Purchasable gas can - I've tried but it never shows, I've gotten the aluminum rod, steel rod and other "unbuyable" items to work but not gas - is there something special that prevents it from showing up?

6. Is it possible to collet more than one royal jelly per "Jar Action" i.e. I don't feel like bringing 34 jars to the lair and collecting those manually is there a way to modify the output for that action?

7. Creating new facilities with new other traits (Wisdom, Agility, Dexterity ) - where is the info out there on how to do this? I know i saw a post but can't find it anymore

8. I've read through the difficulty level settings in some of the ini files via the editor does it change much other than troops pool, alertness, how often patrols are replenished and how many elites there are? I mean does it improve enemy accuracy, how often they have attachments how quickly they get better gear does it lower my CTH ability?

9. What does effectiveness on recruit approach mean? (priest background) All recruitable NPC's that I'm aware of join with a high leadership trait unless something has changed in the new build ...

10. Where do you edit and create IMP backgrounds?

11. I avoided the warnings and edited things while I had saved games I wanted to continue - was lucky and worked for a long time but eventually I broke the game. (AIM no longer listed mercs... kinda screwed me haha) Any suggestions to avoid game breaks? Obviously I will no longer be tampering with files when I'm in the middle of a game but only when testing. But now I'm afraid to start modding since I don't know how "fragile"things are... is it fairly safe as long as I makes changes progressively with back ups? or if you change one file can other files be affected somewhere else and I won't be able to restore?

I know it's a lot of questions but I've been digging around and really enjoy playing with different settings and wanted to ask since I can't figure these out on my own (or by searching google)

Thank you!! happy

[Updated on: Fri, 06 November 2015 16:37]

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