Home » MODDING HQ 1.13 » Flugente's Magika Workshop » Not a feature: classic air raids
Not a feature: classic air raids[message #343909] Sun, 31 January 2016 00:05 Go to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
When Sirtech coded the originally created the game, they also coded air strikes... but they never appeared ingame. I've changed a few lines to activate them, to see what this stuff does.


There's quite a few ways to get the game to crash with this, and a lot inconviences, but the elephant in the room is the air raid itself. It is rather underwhelming - and as one cannot evade the thing, perhaps that's for the best.

I don't plan to add this to the game, so this is more of a 'look what I found'-post. In case anyone ever wonders why Sirtech did not activate this.



I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.

Report message to a moderator

Captain

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: New Feature: Collapsing roofs
Next Topic: New feature: mines require workers
Goto Forum:
  


Current Time: Sat Nov 30 05:45:51 GMT+2 2024

Total time taken to generate the page: 0.01044 seconds