Home » MODDING HQ 1.13 » Flugente's Magika Workshop » Not a feature: classic air raids
Re: Not a feature: classic air raids[message #343915 is a reply to message #343914] Sun, 31 January 2016 11:33 Go to previous messageGo to previous message
silversurfer

 
Messages:2791
Registered:May 2009
That little presentation isn't bad but I guess players would be furious once their whole team gets killed by such air strike. Because of that I can understand why Sirtech didn't activate it. It could quickly ruin the fun.
I noticed that there doesn't seem to be any shrapnel or rubble flying around which would need to be and that would make air strikes even more deadly.

If there weren't crashes or other problems I would say to activate it with some options just like tanks and enemy helicopters so players can deactivate it or customize the progress after which air strikes can happen. Those players that want some challenge could use the feature together with iron man and see how far they make it. ;-)



Wildfire Maps Mod 6.07 on SVN: https://ja2svn.mooo.com/source/ja2/branches/Wanne/JA2%201.13%20Wildfire%206.06%20-%20Maps%20MOD

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