Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: combat jeeps
Re: New feature: combat jeeps[message #344648 is a reply to message #344646] Mon, 21 March 2016 20:49 Go to previous messageGo to previous message
silversurfer

 
Messages:2791
Registered:May 2009
I have only taken a short look at the files last night and don't have access to them atm but I think that the jeep uses the same vehicle ID as tanks (ID 164). Shouldn't it get a separate ID so we can define a separate name ("Tank" doesn't really fit a jeep), separate sounds and - very important - an own armor type? Right now jeeps have the same armor as tanks which might explain why the jeep in the video took two hits to destroy.

Also for ammo I have seen that HEAT does less damage against a jeep than it does to tanks. That doesn't make sense to me. HEAT rounds are the preferred ammo against lighter armored vehicles like APCs.

Also is there a keyboard shortcut to create an enemy jeep in cheat mode? It would be good to have one for testing.



Wildfire Maps Mod 6.07 on SVN: https://ja2svn.mooo.com/source/ja2/branches/Wanne/JA2%201.13%20Wildfire%206.06%20-%20Maps%20MOD

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