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Re: Vengeance: Reloaded - Introduction[message #360553 is a reply to message #347826] Sat, 11 July 2020 01:56 Go to previous messageGo to previous message
gsi-man is currently offline gsi-man
Messages:4
Registered:July 2020
Hey there,

thanks a lot for all the work you put into this.

Just had a feeling a few days ago like I should play some JA2 again - thanks to the license I got with backing "flashback" I got an English copy of the game installed your Mod + the 3 DLLs from the Polish forum. And the game is running great. (But to be honest: I like the German voice and one-liners of Buns better than the English ones)

Though I have to admit that I might just not be JA2 hardcore enough to play that mod - having Raven hired for one day (besides Buns, a Doc and an MERC Mechanic + the free Guy from Omerta) I tried to get Drassen in a day. Being low on ammo and first-aid-kits or even good weapons, I needed to fight in daylight to make most out of Ravens time - thought: well night fights will get easier. Not really: my AE and Buns hardly hit the door of a barn. I ended up fighting in the 4th Drassen sector where 3 mercenaries with together about 10 shots won't even get a single hit on an enemy that is approaching from behind although he is in there effective weapons range. So with some save scumming I might get to free this and the 5th sector BUT that would leave me in a situation where my best merc will be gone and my wounded rest is almost out of ammo or medi packs - and I just read something about a nice "little" counterattack in 1.13....

Well I've had three nice evenings (spend each time much more time than I had planed) with this mod so far - but I'm not harcode enough to play this as a restart. Which is not a really bad thing as playing JA2 is always way to much time consuming. And this is a nice reason to stop again.


It's cool you keep this game alive and sooner or later I will sure be back playing this again (maybe with different settings to start with).

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