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Re: JA2 Vengeance: Reloaded Download[message #351696 is a reply to message #350336] Sat, 16 December 2017 05:18 Go to previous messageGo to previous message
Hawkeye is currently offline Hawkeye

 
Messages:2451
Registered:October 2005
Location: Australia
Beta 3 Fixes and updates include:

Missing sci-fi creatures should now appear underground

Correct loading screens should appear in native resolutions and there are more of them. Loadscreens also have stretch modes setting (stretch to fit, fit to width, fit to height)so now 4:3 images no need to stretched when play

Brenda/Hans interactions removed, there is no need repeat vacating Brenda to see Tony like in Vanilla

Better AI cover calculations

More faction based voice taunts

More battlesounds

Timer fixes

Big custom gun images support

Extended item images

Bloodcats and Bug endless timer bug fixed (by the Bob)

More equipment for enemy soldiers

Scout vision bonus fixed

fix: some mercenaries can't refuel vehicles

AI fix: don't attack crows
AI fix: disabled AI breaking deadlock automatically because fast forward mode breaks AI, press ESC to break deadlock manually
fix: camo/stealth from face items should be applied correctly

Added modular barrel merges for Aug HBAR, A2 and CGQ versions so you can switch between each dependent on barrel choice

A number of map borders were updated

More facegear graphic updates

Item size fix for .30 car mag T

A number of NADA items nuked

JSD's corrected for well

Added barrel kit merges for HK 417 as well as AG36 launcher attachments, HK417 barrels can be used to swap barrel (to cool down weapon)

XM84 Stun Grenade fixed

Fixed Beowulf ammo type magazines

Beowulf upper converts M4A1 into .50 Beowulf rifle (also for C-Mag variants)
M4A1 upper converts .50 Beowulf rifle into M4A1 (also for C-Mag variants)

Added Barrel Kit merges of 11, 16 and 6 S for AR57
Added Blaser barrel merges

Added default attachment M203PI GL for M16A2 M203

AR57 barrel merges for M16 based rifles now usable

ETAC Sniper bag fix

Added missing merge for barrel kit to convert M4 into Whisper Kitty version

New loading screens added





****Known issues****

*Crashes when assigning tasks from vehicle
A few reports have highlighted crashes when traveling via vehicles and then assigning mercs to tasks or using sector facilities. It is suggested to have all mercs exit vehicles before assigning them to other tasks. Do not assign tasks while they are still in the vehicle. This is not a definite fix but seems to limit the chances of crashes.

*Old Bloodcat ambush bug still present
Being ambused by Bloodcats can sometimes lock up game. Progress has been made with Flugente find some stray code. Seven FM is looking to integrate this fix to see if it puts this bug to rest for Vengeance: Reloaded.


*Ultimate Fighting Contest bug still present
It has been recently reported that the old bug where Kingpin heads toward the boxing ring and then stalls has reared it's head again. This is an old bug that plagued Vanilla, and was thought squashed, but sometimes occurs. Best to ensure you save before talking to Darren or initiate the ultimate boxing fight.

*Some snitches still refer to Vanilla NPC's when reporting.

*It has been noted recently that there can be issues relating to newly recruited mercs arriving by parachute later on in the game, sometimes the plane flying overhead sound can be heard but no parachute animation plays and the game goes into a strange loop or you cannot assign your new recruit. It is suggested you try and save your game before this happens, as usually you will need to come out of this looping game and reload. Usually the issue disappears once reloading or you can move mercs to an adjoining map to have them appear in game. Another option to break this loop is hitting the Esc key. In fact hitting the Esc key whenever the game locks up can sometimes be an easy way out of a number of issues.

[Updated on: Mon, 08 May 2023 14:45]

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