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1440x900 tactical map glitch[message #349476] Mon, 10 April 2017 20:00 Go to previous message
TrentL is currently offline TrentL

 
Messages:67
Registered:February 2015
Location: United States
At 1440x900 full screen, when I'm looking at the top left corner of any tactical map all of the tiles are offset by one. Doors actuations open in the wrong place, can walk through crates (and have to click one "square" over from them to open them, etc).

I noticed this after switching my resolution to 10 (1440x900) and running the game full screen using wine dll's. If you scroll the map down or right you can visually see the map "fix itself" and everything shifts one square over.

This does *not* happen if I change resolution to 19 (1680x1050) or 8 (1366x768). The map doesn't glitch out. So it appears to be a resolution dependent bug.

Unfortunately 1680x1050 is a bit tough for my old eyes to see on a 13" tablet screen. (Surface Pro 4) 1440x900 is just right.

This happens w/ or without wine, w/ or w/o compatibility mode emulation. Seems to be that one specific resolution.

Example where I'm standing on a crate and the opening action is offset. (it's technically the map that's in the wrong place).

http://i.imgur.com/nrQvup7.png

IF I scroll down the screen everything "pops" back in to the correct location. If I scroll back up, it offsets again one tile.

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