Home » PLAYER'S HQ 1.13 » v1.13 General Gameplay Talk » A few questions about 1.13 gameplay  () 1 Vote
Re: A few questions about 1.13 gameplay[message #354746 is a reply to message #354712] Fri, 07 September 2018 19:53 Go to previous messageGo to previous message
ratpaz

 
Messages:137
Registered:April 2015
Location: Italy
Well, the gameplay is a lot different from vanilla
i can understand why you don't like some 1.13 gameplay changes, i played a lot of vanilla games before my first 1.13 experience back in 2006, a lot of things changes since then, 1.13 was a lot like vanilla game, it just added few features like resolution change, better AI, and a lot of new objects, there was not even suppression yet
I'm sure as soon you will be used to the new features you will love them.
But if you don't like some 1.13 features you can change/disable almost anything by just editing .inis and .xmls files with a text editor like notepad+

Vanilla Ja2 is way too easy, you can clear maps with just 1 merc using a fn-fal at night, at close or long distances...
now you will need much more strategy (and mercs), some weapons are more lethal at distance while others are much more effective at close range
that's why using a 2x scope and trying to hit a moving head few tiles away is not easy like it will be in reality.
you can change the scope mode "on fly" by pressing ".", but don't expect to always hit moving targets at very close range if you don't use a close range weapon with a laser dot installed.

[Updated on: Fri, 07 September 2018 19:56]

 
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