Home » PLAYER'S HQ 1.13 » v1.13 General Gameplay Talk » A few questions about 1.13 gameplay  () 1 Vote
Re: A few questions about 1.13 gameplay[message #354747 is a reply to message #354746] Fri, 07 September 2018 20:50 Go to previous messageGo to previous message
gougluinn

 
Messages:241
Registered:September 2018
well, i think i'll like it because i am bored from classic like you said it was too easy.

changing weapon mode by pressing dot? dude this is kinda one of the most important feature and doesnt have a button menu? i didnt know that just learned from you. are there any more "deadly important features" that didn't represented well? how am i supposed to learn these features?

that scope mode has only 3 choices, hip fire (looks like eye i guess), target icon (for scope i guess) and muzzle sight (looks like crown.) anyway there is no icon for bayonet. and bayonet is attached to gun.

also those iconds are disappearing time to time or turn to turn don't have an idea.

is there any guide that explaning all of these new feautures with images?

i have one more question. what do you mean with reinforcements? is that a thing in the classic game or new thing? do you mean there are newcomers while i am fighting against enemies in the map? because the day is 3, and it is probably drassen counter attack but i have killed more than 50-60 soldiers and couldnt finished yet!

* * * * * * ****** * * * * * *

@gopass, i think i've killed more than 30 mercs on exact same tile with your tactic big grin
i am scaring from possible crashes if i get those items from battle screen instead, map screen happy

https://i.imgur.com/rxejJQL.jpg
 
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