Home » PLAYER'S HQ 1.13 » v1.13 General Gameplay Talk » A few questions about 1.13 gameplay  () 1 Vote
Re: A few questions about 1.13 gameplay[message #354844 is a reply to message #354843] Thu, 13 September 2018 10:08 Go to previous messageGo to previous message
silversurfer

 
Messages:2759
Registered:May 2009
What did you expect? Deidranna sitting idle in her throne room waiting for you to build up defenses? Of course she lets her troops attack as often as possible (depending on difficulty level).

If your play style is playing hide and seek with the enemy you need to attack them instead of waiting in a town sector filled with militia. As soon as enemy troops attack the town the militia will defend it. That's what you trained them for after all.

The counter attacks got nerved a bit in revision 8396. There is a new parameter "CounterAttackGroupSize" in "DifficultySettings.xml". Now players can set the group size to something they like. The values in "DifficultySettings.xml" are actually the old hard coded defaults but the game used to add some more on top of that automatically, a functionality that has been removed. If you want bigger groups just increase the number in the section that defines the difficulty you are playing on.

I don't see anything wrong with Ira's ability to detect troop numbers. Your screenshot shows the exact numbers of enemy troops in the surrounding sectors.



Wildfire Maps Mod 6.07 on SVN: https://ja2svn.mooo.com/source/ja2/branches/Wanne/JA2%201.13%20Wildfire%206.06%20-%20Maps%20MOD

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: BUGS: Something wrong with Deidranna's Dialog
Next Topic: AI and minefields
Goto Forum:
  


Current Time: Thu Nov 26 06:28:41 EET 2020

Total time taken to generate the page: 0.01222 seconds