Home » PLAYER'S HQ 1.13 » v1.13 General Gameplay Talk » A few questions about 1.13 gameplay  () 1 Vote
Re: A few questions about 1.13 gameplay[message #354878 is a reply to message #354874] Fri, 14 September 2018 19:32 Go to previous messageGo to previous message
Gopas

 
Messages:278
Registered:June 2016
Location: Norway
Slow down , too many questions......

1. NV goggles, if you have sunglasses, wear them and attach NV goggles to helmet. Shift+N switches them but only at the right time, day or night. If you Shift+N during day while wearing sunglasses, it will do nothing. If you are wearing NV's during the day and Shift+N, it will switch them. There is also the option to switch on all mercs in the same sector, according to what they are wearing at that very moment. If some are wearing NV's and some are wearing sunglasses and it's daytime, Shift+N will make all mercs wear their sunglasses and put the NV's on the helmet. For this to work effectively, you need sunglasses and NV's on every merc , otherwise you'll have to put on NV's manually during the night.
2. Comparing items. Must compare similar items. For example. right click on a FN-SCAR in your inventory, then move the cursor on an HK-417 on sector inventory and hold CTRL while looking at the FN-Scar in inventory, you'll see it
displays differences.
3. You apply the camo kit on the soldier figure in inventory, same as when you drink from a canteen, Not on the armor.
4. You can set Bobby Ray's delivery to arrive next day if you want. Did you check the crate in the small enclosure ? If it's empty then the shipments are lost or you forget to press the button at BR's to accept the delivery. It shows a sign that says " Okie-Dokie, we'll get right on it" or something like that. Also you may want to disable shipment loss and stealing from shipments. Towards the bottom of the list at INI.Editor, in the Data 1.13/JA2 Ini options.

5. You can place the gun on rocks or crates or on the ground, It needs to have a bipod for best results.
6. Tims backpack goes with Tims combat packs. There are very few such combinations, you'll have to experiment with gear pieces and see what fits with what.
7. Dirt feature is in the INI.Editor options, you may have to enable it and set variants as to how effective(annoying) you want it to be.
8. Intel. Aside from hacking terminals and looking in cabinets or containers, you can just send a spy (Mouse, Elroy or an IMP with the spy trait), in a hostile sector, in any town, and give them the Get Intel assignment.
9. Field of view. At night the field of view is much smaller than it is during the day. Have you also enabled Tunnel Vision from the options at the INI.Editor ?

[Updated on: Fri, 14 September 2018 20:32]




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