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Update on New Mod: (Tuscany)[message #356867 is a reply to message #356809] Mon, 04 March 2019 03:07 Go to previous messageGo to previous message
Stavian

 
Messages:111
Registered:February 2019
Location: Philly/DC
My intention is to provide you with a weekly update on the progress of the Mod.


Partially based on feedback and recommendations received I expanded the Mod initial release to include what was going to be a phased approach. This will hopefully allow for a higher quality experience for the players and capture more of what I had envisioned for the story I wanted to tell. That is to include the game mechanics and architecture which will have it play differently.

So with all that said what has changed:

The mod has its own story, theme, time and concept. The core tenet was that it should feel different than Arulco as to give people something hopefully new or newish.

The mod will have its own unique map that has never been played on in its configuration. This map uses many different map tiles pulled and adapted into one mod. I am thankful for the many people allowing me to use their creations. This will I hope to give everyone a neat place to explore that can be enjoyed for a while. The map is pretty close to complete and the appropriate data files are being worked on.

All of the NPC' & RPC's will have rewritten plot involvement, renamed, new photos, rescripted and revoiced. This is ongoing and shaping up well.

The mod should include some new quests which have never been used and a complete rework of all the others. This will take some time and there is the potential for bugs but that is to be expected.

The Bio's got a bit delayed as I had to step back to build the plot, quests, and map. However, with those fleshed out was able to complete many of them. I will as promised to provide a spoiler after this post. That posting will be the Bio's on the MERC side. If you would prefer to wait until the mod is released by all means. However, they give you an insight into some of the theme, complexity, and what I hope fun that is planned.

Once the Bio's are complete then I will finish the bio's and stories and sundry other documents for the NPC/RPC's.


After completing that task then all the voice scripting will happen. I expect this to take significant time as there over 25,000 sentences that must be scripted. This is important to get right since the whole mod and future ones will use these files.


Alright thank you for your support and as always any questions or suggestions are welcomed as in the end this is for your use as much as mine.


 
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